art

I'll Make games. But here's a blog bc i saw the blog entry part and thought 'that would be fun' pt.1??

Games as an art form should not seem so preposterous, it is only viewed so negatively for its incorporation of user participation, which admittedly immediately fucks up integrity with the automatic compensation that must take place (at least in terms of wide-audience relases) however lesser popular games will inherently contain some obvious quirk of the designer, the user instead will have to grapple with the singular/small teams issues/inadequacies instead of being comfortably carried through a la book or movie, it becomes simultaneously about experience and analysis, if not direct analysis of the programmers then that of the simulated environment they created with a pinch of willful suspension of disbelief (the ol WSD) so really in this day and age i no longer try to argue or defend video games artness because really its kind of auto-art, not something which you can just claim isn't such and it will be defamed, like it's eternally esteemed in my head so what. maybe that seems a little solipsist but you understand how it's essentially human excess just like any other art, just concerned more with creating a comprehensive controllable experience or something i dunno. you get what i'm saying. thanks

An artgame about the horrors of war.

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This is an untitled artgame about the horrors of war. There is no way to win. This game also features death, which is a complex moral choice never attempted before by any medium. This is the only alternative you have besides witnessing the horror you have unleashed and all the lives you have taken. Again, please be aware that this game is art.

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