I tell you: one must still have chaos in oneself, to give birth to a dancing star.
You and three of your worst enemies face off in a death defying dance of death! Throw shuriken to knock the floor out from beneath them, but remember, you only get three shuriken. That is, UNTIL THE ENTIRE STAGE RECONFIGURES!
Then you get three more.
Awesome pirate adventure. Collect gold for gains!
Do you remember when piracy was analogue? I sure do...
Music shamelessly nicked of the internet, yarrrr! Made in Construct.
An exclusive new entry in the infamous Waligie parody game series made for the 371-in-1 Klik & Play Pirate Kart II!
Boswer's minion moved in next door to Waligie. He promptly tells him to get out.
man the knp physics engine is wonderful
A quiet game where you explore a strange place. Made using backgrounds from an unfinished lightgun zombie shooter game.
You're a steamboat in a weird river thing! Press left and right to move left and right. It's really a peaceful adventuretrip.
I wanted to make a game starring Klik & Play itself. I asked on the IRC how to represent KnP in a game, and got back a reply of "a phallus". Thus Klik the Dick was born, a phallic mascot wrapped in the opening screen of KnP, and what better game for a mascot than a (2.5D) platformer?
The rain always puts me in a contemplative mood. It gets me asking questions. Why is it raining hamburgers? What is wrong with my metabolism? Who installed all these toilets? And what does this all have to do with the Cattle Killer? I don't know if I'll ever find out the answer to these questions. All I know is that I need to keep on fighting.
Controls:
Arrows: Move
Shift: Jump/Confirm
Credits: Uses Pencerkoff's fat guy sprite from Assemblee and a ton of KNP klip art. Flash port courtesy of bc_. I no longer remember where I got the MIDI versions of "Why Don't We Do It In The Road" and "Let The Rain Fall Down" from.