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A print-and-play variant of the card game "War" I came up with when I was watching my nephew play the original "War" and it was very obvious he wasn't having a good time with it.
The deck consists of 52 "Sword" cards and 8 "Override" cards, split evenly between two players. Players reveal the top card of their draw pile simultaneously. The player that both swords are pointing at is the loser of that exchange, and the winner places those cards into their capture pile. This continues until someone has no more cards left to play.
"Override" cards alter how the current turn is played, such as your opponent's card becoming your card, forcing them to play a new one.
So, it's War, but instead of being at the complete mercy of random number generation, you do have a bit of an effect on the outcome of a turn. This also has the added bonus of there being way, WAY more "wars" wherein someone could end up losing a ton of cards. It can get to be pretty funny!
Could also be used for conflict resolution in a tabletop game, I suppose.
I really like games with awkward controls, or controls that take some learning. A lot of old games seem to work like this, but for some reason mastering their control is approached as a part of mastering the game, rather than as a deficiency in their design.
This post is to get the ball rolling, the mind ticking, and to be somewhere to dump ideas.
Ideas:
Probably any genre with RC movement will work.
You are most welcome to make suggestions, or use the idea yourself, like EffBee's ace Pretend You're Platforming. I doubt I'm the first to come up with it!
Yeah putzed around with unity a bit. call it an art game!
Press z to slash
A ZX81 TRIBUTES TO CALLS OF DUTY. VIDEO GAME AMAZING 50 BILLION DOLLAR SELLER IN 1982 YOU LOVE IT
Made for 1HGJ #214: Ice (and also Lawn mowers)
Pull off the performance of a lifetime! You control both lawn mowers simultaneously. Drive around the ice rink with the arrow keys, and drift to score points. Don't hit the walls or the tires!
Sources used: https://pastebin.com/QUNewa9A (and also https://freesound.org/people/qubodup/sounds/151624/)