I had to take some creative liberties with the age-old tale of Hansel and Gretel, but here's the end result. Move with the Keyboard. Eat the hamburgers. Do things!
The rain always puts me in a contemplative mood. It gets me asking questions. Why is it raining hamburgers? What is wrong with my metabolism? Who installed all these toilets? And what does this all have to do with the Cattle Killer? I don't know if I'll ever find out the answer to these questions. All I know is that I need to keep on fighting.
Credits: Uses Pencerkoff's fat guy sprite from Assemblee and a ton of KNP klip art. Flash port courtesy of bc_. I no longer remember where I got the MIDI versions of "Why Don't We Do It In The Road" and "Let The Rain Fall Down" from.
This handsome devil's picture is not in fact me, but a cartoon version of Wario (Mario's archnemesis). I contributed 2 games for the Pirate Kart and that's all. They are my first two games made with this program. I hope they are terrible enough for this fantastic compilation.
I want to make a sequel to Not a Romantic Comedy.
This time, I wanna implement the full range of objects from Chip's Challenge. So it'll be sort of like playing an action-oriented Chip's Challenge, except on steroids.
In addition to the standard set of tiles, items, etc., I plan to include stuff like this.
For those who don't get it:
Stay off the floor for two hours for a fun surprise.
Wow, this is an awful shoehorning of a theme.
This may need to get out of the room and white room escape game in Japan. This is a professional translator in English.
So, Clickteam finally made a release build of MMF2 that can export to Flash: http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=178830#Post178830
My hopes were raised for a quick and dirty way to make KNP games multiplatform, but there are two big caveats:
1.) It costs $70 American on top of the price of MMF2.
2.) No MIDI support!
So here's a tiny Knytt Stories level I just finished today. It's called House Key and it's a gloomy little number. Won't take long to play; just remember that you can enter doors by pressing down!
|Healy - House Key.knytt_.bin||4.28 MB|
This is a week late, but whatever! Copied and pasted from the last Knytt of the Month:
Make a Knytt Stories level in 2 hours! Alternatively, make something else in 2 hours. It's up to you, really.
Don't know what Knytt Stories is? No problem! Download it here, and give the tutorial and bundled level a spin to get a feel for how it plays. The editor comes with the game. A good way to learn how to use it is to poke around existing levels to see how they work. This guide is also a good way to learn the basics. And don't forget to check out the Knytt Stories Recommended Reading List for some inspiring Knyttery!
Join us on IRC for more fun and good times. You can use the in-browser chat here, or you can point your favorite IRC client to #glorioustrainwrecks on irc.freenode.net.
Upload your level here when it's done!