click to play! press R to restart!
Jumps and eats sandwhiches!
Surf the bhoard! Shreds the wave!
DO NOT SKUL! IS BAD!
FALL IS BAD!
Shift to jump, left and right arrows to move troll and crab.
you are lost in the desert. the outcome is a foregone conclusion.
So yeah, it's almost been an entire year of me working on this game (not consistently, but off and on working on this game) and the end feels very far away. My goal of this game was originally to make a game in a week which happened, but it kept getting more and more complicated and more and more a representation of real life in a way which makes it very difficult to work on. I want to have more than GTA/Final Fantasy/Legend of Zelda level of attention to detail in this sort of narrative and exploration driven action adventure game.
The game takes place in my home town and in my neighborhood and surrounding areas and you can explore every house and business. I feel like I should have a lot of modular areas, but I'm not letting myself do that.
Yeah, so what do you think of these screenshots? and how would you go about making this game? and have you ever worked on a game for this long or with the level of detail that this game has?
I feel like most games with this level of scale made by one person never get finished.
i have no regrets
Pikachu is in trouble; he doesn't know how to play basketball! Help Pikachu slam & jam in a 3D b-ball world! Slam hard and make the crowd go wild! But be careful, off the court lies an endless abyss!
Space to jump, arrow keys to move, ESC to quit
Long awaited sequel to Ice Cream Catcher.
we're putting together a compilation of games to submit to the INDEPENDENT GAMES FESTIVAL! someone has offered to cover the entry fee, so this is your chance to be part of it!
have you made klik of the month games, text adventures, visual novels, adventure game toolkit games, anything? or feel free to make something new, right now!
EXCITEMIKE is generously compiling all of the games into a single compilation! send your games to him at MIKE AT MEYERMIKE DOT COM. the deadline is monday at midnight, but please don't wait to the last minute! RESPECT MIKE'S RIGHTS
if you have the multimedia fusion flash games exporter, please volunteer to convert some klik and play games to flash! it'd help a lot!
some discussion has already gone on in this thread.
|Super Duper Thwackswinger (IGF Edition)||10/16/2011 - 19:42||squidlarkin||0|
|SaveMeQUick||10/16/2011 - 10:32||anne laplantine||0|
|Write||10/16/2011 - 10:27||anne laplantine||0|
|MonoLudiCon||10/16/2011 - 04:34||L||1|
|Barney Mutilator||10/15/2011 - 20:38||SpindleyQ||1|
|RealTime Robots||10/15/2011 - 20:12||SpindleyQ||4|
|CatSmash||10/15/2011 - 19:52||SpindleyQ||3|
|MissileDodger||10/15/2011 - 19:28||juliette||2|
|Dorkgimp Weinerstink: They're Out To Suck Your Brains!||10/15/2011 - 19:25||SpindleyQ||4|
|Leftover pizza||10/15/2011 - 17:41||Pizza Time||1|
|Shoot One Million Rockets at One Million Enemies||10/15/2011 - 15:00||Danni||2|
|Healy and SoftSoft Present an IGF Text Adventure Funpack||10/15/2011 - 14:58||Healy||4|
|The Mazing Adventure||10/15/2011 - 14:45||SirNiko||0|
|Windows Offender (IGF Edition)||10/15/2011 - 11:11||inliquidwonder||0|
|Catch the Mice||10/15/2011 - 01:41||Danni||1|
|Toy Motor Boat Sim||10/15/2011 - 01:06||Danni||0|
|Winning Square||10/15/2011 - 00:48||Danni||0|
|Extreme Digital Tennis Friends||10/14/2011 - 23:10||Danni||1|
|"Maker's Choice" Creamy-Centred IGF Gift Selection||10/14/2011 - 19:27||Radix||8|
|The Alien Zit||10/14/2011 - 18:36||SpindleyQ||2|
|The Illogical Journey of the Zambonis - Special IGF Demo||10/14/2011 - 15:11||Noyb||3|
Firstly, thanks for your previous help with running and recordng my mate Dan's old KnP/TGF games. I had lots of success and am hoping a video montage of my results will be released at some point this year!
Now onto the point of this thread: Dan was emptying out an old cupboard and found:
a bunch of old KnP Klub newsletter floppies (13 of them, ranging between April '95 and December '96)
Super 6 ("six original games to be used with Klik & Play") on floppy from '94
Space Games (seems to be 4 KnP games by Anoa Production, on CD from around '96, called Twin, Atomic Chill, Virus Protection and Attraction)
a CD copy of KnP
I was wondering whether, assuming all the data is still intact, any of this stuff is of interest or use to the community..?
EDIT: I've now attached them to this post!
(NB if I forget to respond to this thread, you can always nudge me at @TimeGentleman on twitter)
|Space Games.zip||136.27 MB|
|Graphics 2 - 3D Flags.zip||1.37 MB|
|Graphics 2 - 3D Objects.zip||1.18 MB|
|News Apr 95.zip||1.02 MB|
|News Apr 96.zip||840.4 KB|
|News Aug 95.zip||1005.38 KB|
|News Aug 96.zip||1.24 MB|
|News Feb 96.zip||964.66 KB|
|News Jun 95.zip||1003.92 KB|
|News Jun 96.zip||1.19 MB|
|News Oct 95.zip||958.45 KB|
|News Oct Dec 96 PART.zip||675.79 KB|
|Super Six.zip||1.32 MB|