Development Diaries

Zecks's picture

rhahrgh

nothing to see here now

Healy's picture

Snowy Island: yet another Knytt Story

snow_island screen.png

Yet another Knytt Story from me. This level was made for a recent competition on Nifflas's forums (theme: isolation). It's got kind of a Christmas-y feel to it, I think. Anyway, enjoy!

Zecks's picture

The rise of a Smoorf, the fall of a man.

According to my to-do list (which, like all track-keeping, doesn't in any way give out actually reliable
information about how long finishing stuff will take) I'm about a third of the way (the least painful
third) done now. But let's not talk about that.

Let's talk about Smoorfs.

What is a Smoorf? [sic]
A miserable little pile of joke games, that's what.
(full title: Murfit Pirasee Vehlo Kanka Noka Pröt Shub Lapissi Taavi-eno Kirain Maasa)

It's a four part series of 94.7% joke games that got out of hand just like Kung Fu. (only the end product of that will have some no-joke-kickass merit)
I really don't have anything to say, so I'll let the games speak for themselves.

Note: I'm pretty sure you can beat the first two ones no problem, but the third and fourth one have some (ok in the fourth it's like half of them) plain impossible/unplayable/shitty levels. Press DELETE to skip a level.

DOWNLOADS: Games 1-3 Fourth

Next blog will be some deeper kungfu stuff probs, and the following will be more of my old shit.

Healy's picture

You Have to Put the Candy Cane in the Stocking: A Christmas game

Merry Christmas, everyone! As a sort of Christmas present to you all, I'd like to share a Christmas-themed trainwreck with you all. It's yet another variation on You Have to Put the Ball in the Cup, only this time, you have to put a candy cane in a stocking. Very different. Anyway it's a text adventure/interactive fiction game so you'll need an interpreter to play blah blah blah. I think most of you know how these things work by now so I'll spare you the details.

(Also if you are looking for a sincere Christmas game instead of a joke one, I made this thingy a couple years back.)

Zecks's picture

aww shits

anyone mind giving me some corrupted klik salvaging 101?

its only one and-a-half battles that weren't really too good but still.

gonna backup more now, but if this keeps coming up i dunno what my productivity will say

SpindleyQ's picture

Techno Kitten Colossal Cave Adventure (Epilepsy Warning)

Have you ever really seen a rainbow?
Have you ever really touched the blue, blue sky?

A hack of the Gargoyle interpreter to add a "Techno Kitten" mode. I've bundled up just the Frotz interpreter alongside the Z-machine port of Colossal Cave Adventure.

You should just be able to drop libgarglk.dll and technokitten.mp3 in with any of Gargoyle's interpreter binaries, and add "technokitten 1" to garglk.ini, to enable Techno Kitten Text Adventure mode with basically any piece of interactive fiction.

I decided to upload it now because I'm going to be without high speed internet for a while. Have a fun Klik of the Month and a merry Klikmas if I don't see you then!

Zecks's picture

Forget what I said about going to write whole essays about whatever here.

I just can't bring myself to do that.

Now that that's out of the way, I can say that I'm about done with the first, easiest quarter of the project, called "Pretending to have something done."
The next ones will be "Continuing pretending to do something", "Not getting anything done (??????????)", and "Checking if all that pretending did something."

This game is gonna be more like a practice to myself than anything else. The end product might be nothing too impressive; I hope that I will finally start to figure out the cause and the effects of the pretending when I finally have the finished product in my hands.

The reason I can't do anything much when I'm not let to be alone, and trying to force that out of my system for now because it doesn't make any sense for stuff like this.

But again, there may be some stuff there that I genuinely made an effort for and is fun. (AKA went balls-berserk because I remembered this is 75% joke game)

aurrgh now im locking up again.
i hope you get some sense out of that.

next time ill post my old series of purely joke games (which almost got too serious like this)

edit: re: this is some kinda deeper shit to me on a personal level, but don't worry about it; i'm like that all the time.

Noyb's picture

Interpretive Reading of Markov Chain-Generated Spam Messages

So over at the Idle Forums, a number of spammers have taken to posting messages apparently created by Markov Chains. Stuff like:

Slummy. was cut thewithered vines display lambast, Author sold it from the root into landing to the Someone Dweller to travelers. "At the time of the circumstances, to opine of it as in the represent. Sell me pose to a Mianhuangjishou the senior. He, whether they essential to do, I ran freshly met said: 'Stretch me a pin!' "He asked how much money each, a bob.

Naturally, I thought it sounded like modern poetry. And naturally, I had to record myself doing interpretive reading of a few of them. Attached are five o'erhasty examples. I also included the original texts in the readme file, for completeness.

They're in OGG format, so download Audacity or something if you have trouble hearing them. Or bug me to encode them into something more common.

Rynen10K's picture

SPEED 3: CLOWN CONTROL

speed3_cc_1.png

I made a game about a guy in a clown suit that has a bomb inside it that will explode if the clown were to stop.

So it's Speed 2 but with a clown instead of a boat.

Made in about 2.5 hours, since I haven't touched KnP in over 10 years, and I apparently forgot everything about it. I didn't know where I should put the file, and I didn't think it would be fair to sneak it in to the next Klik of the Month. Run back and forth and get hamburgers to go faster, and don't get hit by buses.

I had a bit of trouble with the built in movement systems. It seems if the maximum speed for anything goes over 127, the object will freak out and stop in the middle of the screen. Problem is, if you get stuck like that in this game, you immediately lose, since stopping for a split second will kill you.

Uh, yeah. I don't know. Have fun.

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