So my son turned one year old yesterday! We got him a videogame console for babies.
Now I dare you to look at that thing and not immediately think "Baby Pop'n Music." It is obvious that the giggly Baby Einstein "smartridges" (Seriously! That's what they call them!) are only of limited interest. I'd originally thought that it might be interesting to write software directly for the unit, but it soon became clear that I would have to do a LOT of reverse engineering work -- something I don't have the time or experience to do properly before my son grows out of the thing.
Then I realized that the interesting thing is not the system itself, but the controller. The controller is a very simple IR transmitter, like a remote control. And you can pick up IR receivers for PCs for under $10 on eBay.
So if I pick one of these things up, and write a simple program to convert these IR signals to keystrokes, I could very well make videogames for my 1-year-old son in Klik & Play. For that matter, so could all of you! Kirk just DID!
You guys, you have no idea how exciting it is to think that you could make toys for your child that aren't obnoxious. Every toy on the market has a sound chip in it that talks to my son in a sing-song voice about how fun counting is, and about how fun the alphabet is, and about how fun opposites are, and about how fun manners are. They repeat themselves endlessly. They stunt the imagination. Some of them even tell my son they love him. I have inanimate objects in my house that tell my son they love him!
I can do better. This is my next project.
Yeah, I know, "Bad Games" sounds a bit harsh.
However, a new German game mag with a focus on features, essays etc. (think "Kill Screen" with a Prussian touch) is about to launch early next year. To find some sort of common focus, a topic was chosen that all writers should address - and it's just this: "Bad Games".
So, basically, I had two ideas:
The first one that came imidiately to my mind: do an interview with the humble madman who created "The Last Eichhof" back in the day, a much beloved game that is also prominently featured on your site.
Secondly, I'd like to give that whole negative "bad game"-thing a more positive spin and talk about the love for those games - obviously, this site is the first place that came to my mind. (I know about it via Jesper Juul's discussion of "para-gaming", which is what this whole endeavour could be labelled, if you like your words in an accademic flavour.)
So, what I wanted to know is the following:
Are the people who created this place still active? If so, would they be willing to maybe give some thoughts about the topic?
Or is there somebody else who would like to talk about his/her love for those glorious trainwrecks?
It would be my pleasure.
Chris aka Oozo
MURDER PEOPLE BLARRGH
[You need KS+ for this one!]
Started by Sergio Cornaga and finished by yours truly, Pump It!Chill Out is a odd hybrid level (by which I mean, it's two distinct levels stitched together) where you choose whether you'd like an exciting adventure or a more chillaxed experience. If you elect to PUMP IT, you'll be faced with a gauntlet (not a very hard one, but a nonetheless) of screens featuring the infamous red chaser enemy, somewhat synced to a piece by some guy I'm assuming Sergio really likes but I've never heard of (music's good tho, can't hate). If you, however, are not such an individual who would PUMP IT, you can simply... not. Going off to the left, you get to experience a somewhat nonlinear series of fairly simple puzzles, more interested in presentation than difficulty.
Whether you choose pumping it, not pumping it, or both, I hope you enjoy this level.
A crucial misunderstanding!
i was inspired by thecatamites to make a short game using mmf2 and little drawings.
this is also inspired by an obscure version of hell mentioned in the bible called "outer darkness". i imagine people who are sent there are non-religious but also not atheists, and get their own little special spot alone.
A "game" in VBScript about Nihilism. I suggest playing Fatalism first. (http://www.glorioustrainwrecks.com/node/9793)
Can you go trough Lazmaz enigmatic lab and find the jam?
Requires Knytt Stories to play.
Scoop up the cat litter but watch out for the poop. Gameplay is similar to Minesweeper. Art by Kiki Snell.