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SpindleyQ's picture

Klik of the Month Klub #29

Sat, Nov 21 2009 05:00 PM
11/21/2009 - 16:00
11/21/2009 - 18:00
Etc/GMT-8

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!

For more information, check out the KotM N00B FAQ.

Sign up below to get reminded by email the day before the klikkening begins!


Games made for Klik of the Month Klub #29

NameCreatedsort iconByScreenshotComments
No No Sleep08/21/2010 - 03:34Blueberry SoftNoNoSleep.jpg0
SAVE GEOCITIES03/15/2018 - 19:22SpindleyQsavegeocities.png1
SpindleyQ's picture

SAVE GEOCITIES

savegeocities.png
Game File: 

A remarkably faithful recreation of the average Geocities website in Klik & Play, now updated to run on 32-bit machines. (Original thread)

Event Created For: 
Made For: 
An event

wonderful value

Re. the marker games::

I am currently at 44 games since mid-September and hope to get up to 50, after which I will take a break... I finished work last week so it's good timing insofar that the format of the games was basically constructed to tie in with my job schedule.

When I reach 50 games I am going to bundle up the whole bunch as a single package, with a loader program and some notes, and try selling that for ca$h monies. the individual games here will stay up + free... i don't know if this is opportunistic but i'm kind of basing it on how james kochalka's diary comics (which were part of what got me making these) were posted individually for free on his webpage and then bundled up for sale in books after a while. also, the way that the glorious trainwrecks pirate karts (which were the OTHER part of what got me making these) built a shared context for these games which helped change the way they were experienced. so, look out for that - - hopefully later this december or in january at some point.

I am also looking into how to use Anaconda to create Mac and Linux versions of the MMF2 games, in which case there will be mac / linux versions of the package too, and maybe of the individual game pages here.

Happy Xmas,

- Stephen

SpindleyQ's picture

Japan World Cup

I assume you've all seen this?

In the words of madamluna, "go to "bet." select a mode. bet on a horse (click the pink bar under their pic). watch the race. enjoy life."

EDIT! Apparently there's two more?

Voyages of Mogey

MogeyScreen.png
Game File: 

mogey

Author: 
thecatamites
Made For: 
testing

Intake

Screen shot 2012-09-15 at 6.12.12 PM.png

Event Created For: 
Made For: 
An event
SpindleyQ's picture

InfraBaby Update

So, the working name for my homebrew videogame system for infants is now InfraBaby. If anyone has any better suggestions, I would love to hear them.

Though I can't test it until my IR receiver arrives in the mail, I've built the core of the system. I've got a small Python program that reads data from LIRC, and, based on a configuration object, presses keys in Windows. Obviously I've still got some work to do to discover what codes the V.Smile emits, but I'm hoping that'll end up being relatively straightforward.

Now, if everyone was happy writing python code to configure their games, and starting up three programs whenever they wanted their baby to play a game, I'd be done. But no -- I'm coming to the realization that I've got a frontend to write, which lets you set up configurations for your games, and has one-click (or one-press-the-orange-circle) launching of games. I'm really, really itching to give the program a try, but at least a proper user interface will give me something to do while I wait for the damn sensor to come.

clyde's picture

Mim Hunter

mimHunterShot2.gif
Game File: 

I recently read this essay about why subcultures can't survive popularity. I have complicated feelings about it. I think there is some truth here, but I also know very well that this concept is used to harm and exclude in purpose of the motivations that it tries to warn us about.
I was reminded that I have already tried to make a game about these ideas, and I discovered that it isn't on Glorious Trainwrecks!
So here it is.

Author: 
clyde
Made For: 
An event
tininsteelian's picture

Pear Pairs

pearpairs256.png

How many pear halves can you re-pair before the inevitable pearpocalypse occurs?

Made for 1HGJ #249: "Impossible" or "Repair"

Sources:
https://pixabay.com/photos/pear-fruit-food-background-healthy-3070020/
https://pixabay.com/photos/bathroom-clean-faucet-indoors-1851566/

Made For: 
An event
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