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everythingstaken's picture

Sonic's Youth: Game Design Document

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Game design document for a Sonic game I'd like to make.

It's a GOOGLE DOC that you can read here. It's a work in progress, I will add to it every so often (drawings, writing, maybe some audio stuff). This is not a joke like 'Sonic Dreams Collection'. "People that like Sonic are weird." Fuck you well to do popular award winning 'cool' LA assholes.

It sucks thinking about these snobby "indy elites" making fun of the thing that makes some people happy.

Why is this a train wreck or why is this on this website?
I figure if I try to make something super sincere like this it will accidentally be transcendentally bad.
Like, it's kind of uncool to be a fan of something? I guess it depends on how you look at it?
I guess some questions I will be asking myself while adding to this is, like, how reverent am I to Sonic as a "franchise".
I like Sonic, I liked him as a kid quite a bit.

Someone on the IRC for this website years ago said Sega would never hire me to direct a Sonic game. I guess, in this person's eyes, this game design document and the theoretical game is a trainwreck in terms of futility, like this is never going to happen.

I once was working at a smoothie place and my first or second day there, this guy was telling me about his Simpsons spec-script and how much he was working on it. Him telling me about this made me feel tremendously sad at the time being stuck working for very little money serving very rich people overpriced smoothies. Like, I would hope that this guy made it, I have a more positive look at these things these days. At least he wrote it, he did a bunch of comedy stuff in the city, he was trying and that's what you have to do, you can't just sit around and mope about, he was taking some sort of action even if this action to others felt futile.

So, whatever, I'm going to do this anyways.
I'll run head first into a wall hundreds of times to see if I can run through it.

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everythingstaken's picture

Crum: Asset Pack for Marek & Co

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CLICK THIS TO PLAY THE SAMPLE GAME ON THE DANG WEB.
CLICK THIS TO PLAY THE SAMPLE GAME ON THE DANG WEB.
CLICK THIS TO PLAY THE SAMPLE GAME ON THE DANG WEB.
CLICK THIS TO PLAY THE SAMPLE GAME ON THE DANG WEB.
CLICK THIS TO PLAY THE SAMPLE GAME ON THE DANG WEB.

Here is an asset pack Here is an asset pack Here is an asset pack Here is an asset pack
you can open the folder and take all the assets and use them all you want
tell me if you make something with these
please enjoy please enjoy please enjoy please enjoy

13 pages of character sets
-this includes many characters, items, things for slot machines, doors

4 tilesets

70+ food pictures

pet making parts

UI

MUSIC!

Sound Effects!

Some other stuff?

Author: 
Binky and friends made by Mariken, some music made by ihavefivehat, dilbert by some loserthink guy
Made For: 
An event
everythingstaken's picture

Twin Snakes 2

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multiplayer game for two player
simultaneous control, have fun

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Alraune's picture

I Brought the Apple

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This is my contribution to the potluck party 2019!! and also my first time using flickgame!
All I have brought is this apple
It's preferred to play through the link because of the aminamations

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FirecatFG's picture

Black Runner Spooky Halloween Jog

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You are the Yellow Jogger's long forgotten rival/friend/sidekick, you were enjoying a nice night time jog when suddenly Halloween, what will you do?, eat candy?, get spooked?, continue with your jog ignoring everything?. The choice is yours i guess.

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For Everythingstaken : Apple loses control of herself

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PLEASE READ : In these last two weeks, I was extremely busy. Also, this game was not made with a visual game engine, it was made with an Actionsprit 3 framework called Flashpunk. I was learning Flashpunk back then. Also, sorry for its length. I hope you can understand it.

Merry Christmas, Everythingstaken ! :D

A game about important life choices. If you can' t eat a thing that will be good for you, what will you do ? Will you try to eat it ? Will you eat the unhealthy red 'n commie McDonald' s broccoli ? Or will you escape ? Choose one of these... but one of them is worse than the other. One is good. It has also a part in which you cannot control yourself. That depends on you, though.

Made For: 
An event
FirecatFG's picture

Super Orange Tycoon Thing 2 - The Mystery Of The Lemons

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They say there was once a guy who managed to find a way to use "Fruit Alchemy" to create Strawberries out of nowhere, and turn them into delicious Oranges. He also managed to gain enough money from his invention to buy a luxurious manor. After the news of his success spread, more people have started learning the art of Fruit Alchemy, there are even people who claim they can create Lemons, a mysterious fruit of which not much is known. But anyways, you decided it was time to make it big, and used your life earnings to buy a small patch of land and hire one of these "Fruit Alchemists". Hopefully, you have what it takes to be an...

Orange Tycoon

Super Orange Tycoon Thing 2 - The Mystery Of The Lemons, the sequel nobody was waiting for! Top features of this game include:
- All the characters from the first game, plus a few more.
- An advanced upgrade system (For KnP standards, at least).
- Cookie Clicker-like hiring system.
- Too many fruits 7.8/10.
- 10 to 15 minutes worth of gameplay on a single frame.
Mouse used to control everything. You can press F1 for instructions on how to play. But for the proper experience i recommend you figure things out yourself as they appear.

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spiral's picture

KLIPART SHOOTER: A TRIBUTE TO SMEDIS 2012-2059

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KLIPART SHOOTER: A 'SMEDIS'® PRODUCTION BY MNO™

THE INSIPID STORY
You are CAPTAIN STARRUFF, klipart ship pilot extraordinaire. You are the commander for the space station, DINGWED, around the planet POOLYTEXTURED-SORRY. Everything was fine until one day while you were scouting out a new area of the planet, FVIL EACE attacked and destoryed DINGWED with his wormy army of APPLE CLONES! You are humanity's last resort to defeat FVIL EACE once and for all, CAPTAIN STARRUFF! You only have 100 SPACE SECONDS* to do so before the weight of the clones creates a black hole! May the power of klipart be with you!

* 1 SPACE SECOND = ax²+by - 4ac normal seconds

THE INSPIRED CONTROLS
Press the SHIFT key to do stuff such as: play the game; shoot; play the game again; shoot more
Use the ARROW KEYS to move your ship around when it exists. They do nothing otherwise so don't bother wasting your time pressing them.
At any time you can hit ESCAPE to end the game, and forcing CAPTAIN STARRUFF to launch himself out of his ship and catch onto a passing star to reach earth before FVIL EACE and warn them of the danger. The latter is not shown because the animation budget ran out.

SCORES
1-5002: Yu are the worst don't bother playing again give up
5001+: KLIPART MASTER

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Gravity Can't Apple

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This is the first game I ever made in anything besides Game Maker, so don't expect anything super.

Basic instructions:
Mouse to move the basket.
Catch apples in the basket.

Other information:
The game doesn't have an end, so just play until you're bored.
The frame rate is capped at 60 fps, without that the apples will go too fast/slow.
If your frame rate is below 60 for some reason, the game won't work how it is supposed to.

Author: 
Tankyroo
Made For: 
testing
Danni's picture

Droid Didn't Do It!

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As some of you are probably aware, it is now legal to jailbreak your iPhone. This is really good news, because it means that it opens up the market for others who don't want to go through Apple's inane App Store approval process. But Apple's response filled me with rage, so I made this game.

Press Shift a bunch to start the game. Hold Shift to accelerate your droid, and then hold Shift after that to decelerate, then hold Shift to accelerate again, and etc. Your droid will turn clockwise when you are not holding Shift. The objective is to ram into Steve Jobs without hitting the walls or any App Store restrictions.

Soundtrack from mock2.wad.

Oh, this is also my second trainwreck made in Linux, this time using MMF2, so Windows and Linux users alike can enjoy (without having to change process affinity)!

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