I'm reading Tracy Fullerton's "Game Design Workshop" book. One idea she puts forth is don't worry about playtesters stealing your ideas, your game will be just about as hard for someone else to make as it will be for you, and you obviously have a head start...
Those economics don't quite apply to quick and dirty KotMK-able games, but I'm still a little nervous about sharing because A. i guess i'm "paranoid" about some stealing, but would that be such a bad thing? B. I'm worried I might disappoint people who see this list and what I'm NOT working on
So here is the list from my iPhone "glorious trainwrecks" memo, with explanations, roughly in reverse chronological order
UPDATE Half asleep, I had some more ideas for some of gamebuttons, games where the display and input is all a "normal" HTML pushbutton.
Join yellow runner in his glorious wild west adventures with dinosairs and bikers! If a dinosaur eats someone who is not you you get points.
I JUST REUPLOADED THIS BECAUSE IT DIDN'T WORK THE FIRST TIME
This is just a ripoff of Vlambeer's Ridiculous Fishing. Sorry. I saw how lucrative ripoffs of Ridiculous Fishing are, and I couldn't resist.
You can even tell by the way it's divided into two parts - one part catching a large number of things, one part shooting the collected objects in midair.
As the Chief of Police it is for some reason your job to personally bring beat cops over to the drunks who are trying to ruin a Police concert.
PROTIP: event security can stop drunks but they will be too beat up to continue working, and they don't do anything while partying with groupies.
The second Finder's Cycle game. Again it's a take on the hidden object game. It's a slow game, ideally played when you're feeling relaxed. The stars can be very hard to find but if you relax and spend a little time adjusting to each new randomly generated image it gets easier. The sound also uses randomness to an extent; I'd recommend playing with headphones. More info in read me file.
Here is a game designed by two of my nephews last night at a family gathering. (Programming was mostly done by me, though the older one added the explosion effect himself.) I'm sure they'll have more they'll want to add next time I see them.
yup the image has pretty much nothing to do with the game. just a lil fun "game"! enjoy!
An anecdotal story about what might happen if you devour a Ratt, or what might happen regardless, bundled in a little rpg/walking/pilgrimage sim.
Play as a Ratt that was mistaken for a food, and slowly disease the consumers body by dismantling various vital organs.
- Disease Action
- 6 Viruses You CAN Contract (that do nothing)
- Make a person steadily less healthy over a short period of time.
Notify me if there are any troubles downloading or playing, i'll attempt to remedy them! (Windows only (presumably) but take a crack at it if ya want)
The tower is being destroyed, climb to the top to save your life!
This is more or less a "sequel" to my game Fate of Mankind, which was also included on the IGF Pirate Kart. If you haven't played it yet, try it out first!
Arrow keys to move and jump.