So I was experimenting on a fair-size game in an x amount of time, I created an engine that was similar to this, toned it down, similar to that, and toned it down to this, and forgot about it after being 90% done with it.
Couldn't find a way to finish it and of course time took its toll. If you want to play the zzt file and don't know how, run lyon and link it to the .zzt. there's no other requirements I don't think. If you want to explore around and have a potential win condition, by all means play it the way it was "meant" I guess.
Otherwise yeah, play the html version without the win condition. I don't know if it's worth the download install but you might get a good feel for the zzmechanic and that might be important to some people.
It's some sort of immersive world exploration file, where you not only search the area but for the invisible scroll for more information about the level. Or spoilers with the web version. I included the attachments below. some bgm if you want, or i include original mids below http://www.newgrounds.com/audio/listen/647038
Attachment | Size |
---|---|
Acorpom.html | 211.41 KB |
acorfolder.png | 275.51 KB |
acortwinemap.png | 174.55 KB |
requiredhopefulimmersionsfinalquestionmark.mid | 57.78 KB |
requiredhopefulimmersions.mid | 8.23 KB |
On Saturday, March 27 at 4 PM Pacific, join us for a special Knytt Stories hoedown! You will be provided, free of charge, with TWO HOURS to create your very own Knytt Stories level from scratch.
Never used the Knytt Stories editor before? No problem! Download Knytt Stories here. (If you've never played it before, give the tutorial or bundled level a go to get a feel for how the game works.) The editor comes included, and a good way to learn to use it is by cracking open existing levels and poking at them to see how they work. This guide is also recommended reading.
Join us on IRC for camaraderie, support and merrymaking! Point your favourite IRC client to #glorioustrainwrecks on irc.freenode.net, or use our handy-dandy in-browser chat here.
Upload your level here when it's done!
(And remember: don't eat the mushroom.)
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
At Land (unfinished) | 03/27/2010 - 18:04 | luvcraft | 0 | |
Juni Encounters a Bug | 03/27/2010 - 19:08 | sergiocornaga | 3 | |
At Land | 03/28/2010 - 16:09 | luvcraft | 5 | |
Juni's Winter Wonderland | 03/28/2010 - 21:34 | Healy | 2 | |
super juni | 03/29/2010 - 11:34 | ioshiin | 1 |
Become history's greatest monster... and its greatest saviour! Take the role of Sonic the Hedgehog in this tactically and morally complex real-time strategy game, as you murder astronomical quantities of orphans in order to keep Earth from exploding!
You might need to download this font to get the title screen to look right. If that sort of thing matters to you.
Uses sound samples from Noyb, but I'm pretty sure this is not what he had in mind.
Rats World. A little world where rats wander and play.... what secrets does it hide?
This is an exploration puzzle game with somewhat obtuse mechanics and lots of hidden passages. It is a Sekret Santa gift for fotocopiadora. I didn't make it entirely by myself; I had some help with the audio from my friend Hubol (hubolhubolhubol.com).
fotocopiadora's wishlist was:
- rats/scorpions/bugs
- plenty of menus (of the videogame sort not food menus)
- secrets
anything not in this list is probably ok as well though
Controls:
Arrow Keys or WASD: Move
Enter or Space: Action
Credits:
Graphics, Design, and Programming: Sylvie
Music and Sound: Hubol
You can listen to and purchase the Rats World Ost on Hubol's Bandcamp: hubol.bandcamp.com/album/rats-world-ost
If you get stuck, here are some general hints. Use ROT13 (rot13.com) to decode them.
- Gb svtug lbh jvyy arrq Urnyguf. Tnva vg ol rngvat guvatf bss gur tebhaq.
- Tnva Fgeratguf ol svtugvat engf naq fpbecvbaf. Fgeratguf yrg lbh chfu pregnva oybpxf.
- Tnva Jvfqbzf ol ernqvat obbxf. Jvfqbzf yrg lbh cnff fcrpvsvp bofgnpyrf.
- Tnva Punevfznf ol gnyxvat gb punenpgref. Fbzr punenpgref jvyy gryy lbh frpergf vs lbhe Punevfznf vf uvtu.
- Tnva Yhpxf ol svaqvat gernfherf. Lbh arire xabj jura vg jvyy uryc lbh.
- Jura lbh vapernfr Fgeratguf ol bar yriry, gel erivfvgvat byq nernf gb svaq arj oybpxf gb chfu.
- Jura lbh vapernfr Punevfznf ol bar yriry, gel gnyxvat gb punenpgref ntnva gb frr vs gurl gryy lbh arj vasb.
- Gurer ner frireny xvaqf bs frperg cnffntrf. Nf jryy nf snxr naq chfunoyr jnyyf, lbh pna svaq vaivfvoyr fgnvef!
Made by Snapman.
Shut down a free service correctly!
If you have the time, please read "onMasterSlaveAndGodotDevelopers" in txt or pdf formats
The twenty eight in the award winning BINKY series!
Magic circle (virtual worlds)
From Wikipedia, the free encyclopedia
In games and digital media, the "magic circle" is the space in which the normal rules and reality of the world are suspended and replaced by the artificial [BINKY] reality of a game world.[1] As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games, the boundary delineating this space "can be considered a shield of sorts, protecting the fantasy world from the outside world".[2] Instead of being impenetrable, however, an examination of contemporary [BINKY] virtual worlds reveals that the magic circle is actually quite porous. More directly, there appears to be a relationship between [BINKY] virtual worlds and the [DRACULA] outside world.
Controls:
WASD / Arrows - Move
Esc - Quit
Image Credits:
Photos taken by fotocopiadora
Photos taken by thecakeflavor
Dizzy 4
Donkey Kong Reloaded
Egghead 3
Last Vampire
Metal Man Reloaded
Monty Auf
Ruff
Simpsons
Soft and Cuddly
Music Credits:
Handel - Concerto for Organ and Orchestra Op7 no1 mvt2 performed by Advent Chamber Orchestra
https://freemusicarchive.org/music/Advent_Chamber_Orchestra/Selections_from_the_2005-2006_Season/Handel_-_Concerto_for_Organ_and_Orchestra_Op7_no1_mvt2/
Hall of Mirrors from Shadowgate
BINKY is back with much aplomb and pomp and bluster. This game was made using the Binky model pack HERE: (https://www.glorioustrainwrecks.com/node/11288) And some other stuff. The Binky characters belong to fellow GT'er Gisbrecht (https://www.glorioustrainwrecks.com/user/24039) who made the assets available to us to mess around with as long as we follow some simple rules, which I have
This game explores making a pie.
DEVELOPER INTERVIEW:
INTERVIEWER: I-
DEVELOPER: I hate high stakes!!! So I made the game rest on the fate of this PIE!!! Will the pie end up edible or will it have to be DESTROYED? This is as scary as the stakes get! Thank you!!! There are 5 different endings!!!! Aaaaah!!!!
This is the sad tale of how the Dermonts, after twenty plus years of fruitful life and contributions to society, were torn apart after a vicious struggle with the undead.
The four family members huddle together, aiming outward. Use the keyboard to control them. They can't change their facing direction, so losing one family member is quite costly.
Made by Duncan.
#chinchilla