Use your mouse.
This will be my last game I'll post in a while, because of personal things and also because I need to make more games!! I've posted them all.
So far I've made 9 games and posted them all.
I have many prototypes also but they're so bad they're not even a trainwreck. I won't post them.
Try and keep track of which Zubat you are in a cave full of Zubats! Collect cherries for a high score!
Controls: Arrow Keys
Has anyone played the new, finished release? I'm so psyched.
You are the mystical Space Spider. You must eat chess pieces BECAUSE YOU ARE HUNGRY AND I SAID SO.
Also a boss if you get 995 or higher hunger points.
Conlorts:
Shift- Shot Web
Arrow keys- Move
When enemies are pulled towards you, touch them to eat them.
Made this in a few hours a while ago. Can you get all three endings? Probably not. I think one of them is impossible. It might just be subpixel-perfect though, so give it a try, if you dare. Controls: Arrows and (X/C or Space/Ctrl)
KNP import didn't like green.
I'm also not responsible for any impossible scenarios.
Two handed "Dodge the Bullets" type game. Collect the right colour dots while avoiding the wrong colour dots...
This is my first game in Construct. I recorded the process on UStream bit.ly/a6HLVk
Just a very short Viovisian/Ghettoflowerian/bc_ian ZZT Christmas game I decided to put together. Released on January 7 due to < strike >laziness< /strike> this being Russian Christmas (December 25 by the Julian calendar.)
This also functions as a pseudo-tech demo of some neat new ZZT tricks that may or may not have ever been used before by anybody. All of them were achieved via changing various object stats in Kev-Edit to see if anything cool would happen.
Just as a warning, the endgame board is designed to crash after less than 10 seconds of you being on it via stat-edited bullets flying into the menu. This is not a bug, and simply how I decided to end this game.
Dedicated to Ghettoflower/Ghettowreath/Viovis/bc_/cbigbc in honour of his creating the entire style this and many other games of mine < strike >ripped off< /strike> were inspired by, as well as all the ZZT help he has given me over the years.
Try to stay alive for as long as possible. Use the arrow keys. Avoid the spikes and the mines.
A text-heavy point & click marathon of pixelated dragons and dogs. I made this earlier this year and put it on Gamejolt. Decided I'd share it on here too.
Make sure to have sound on!
Graphics made in game maker 8 and a text document. (loading image drawn on paper)
Audio made with free online piano, drumbit.app, audacity, mammut.
Enjoy!!!!