If you are reading this, Glorious Trainwrecks is up and running on a shiny new completely rootkit-free server that hopefully won't randomly lose internet access or freeze up!
I'm currently running a script to update all passwords to be encrypted with bcrypt, which is an excellent password hashing system that makes brute-force password guessing computationally unfeasible. So if we're hacked again, no one can figure out your password! Hooray for modern security practices! If there's anyone out there running Drupal 5 that wants to use actual password hashing instead of just md5 with no salt, GET IN TOUCH, I HAVE A PATCH FOR YOU.
THERE ARE LIKELY TO BE PROBLEMS. I am a fallible human and I forget things. Please post here about them! If you can't login to post about them for some reason, send me an email: .
That's it!
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I have always liked 2-Player 1 Keyboard style games, so I thought I'd make something kind of cooperative that I could play with a friend or something.
I haven't really ever designed any levels for a game that I've made before, so it's fun doing trial and error sort of situations of what is fun and what is too difficult. I am also wondering how important is difficulty in games in terms of accessibility. I always love a challenge, but for the case of a lot of my friends, they wouldn't be able to stand to play something like this for very long. I guess it's an audience thing.
The concept of this game is that the two players have to keep this ball in volley while hitting targets with the ball without having the ball leave the screen. I thought it would be a fun game to try to coordinate with another player in order to strategically bounce the ball.
First trainwreck I made within Linux. Not 100% sure if I broke the Windows side of things. Please use the multicore-fix-win.bat if you're on Windows, or multicore-fix-lin.sh if you're on Linux (expects you to have wine and taskset installed).
I had to leave early, so this game is a bit unfinished, but what's there is there.
Also, the sounds I included in here will probably drive you up a wall.
Before I came to Glorious Trainwrecks, I had stumbled upon the 100-in-1 Klik & Play Pirate Kart. Well, it inspired me to make some of my own trainwrecks. Most of those can be seen here now. The games:
Carpet Rider: Like Strong's "Ride an Elephant", except that falling off means death.
Computer Adventure: Experimentation with annoying gameplay gimmicks. If you hit the floor or walls too hard, you have to restart the screen.
Horse Kong: A remake of the arcade game Donkey Kong in Klik & Play using Klipart. It also features some rather ear-piercing sound effects done by my voice!
Minimalistic Game: It's a game!
Minimalistic Game Panther: It's a game! Costs $449.99 to upgrade. Sorry, no special upgrade pricing for older versions!
Super Puzzle Fun: I made this to show that Klik & Play *cannot* be used to make a decent puzzle game. At least not with the built-in movements... or something like that. Glitches abound.
Super Puzzle Fun TURBO: Super Puzzle Fun on crack. For reasons unknown, the game will sometimes think you've flooded over the top when you actually haven't. Sorry, couldn't figure out what caused that glitch.
Robbing Hood: Actually kinda fun. You must stab a bunch of jesters using your mouse-controlled and spazzed-out Robin Hood. The jesters shoot false teeth at you which will cause you to explode. This explosion sequence is probably not meant for older computers, as it's pretty slow even on my system.
Trombonist vs. Cat: Inspired by The Incredible Machine. Did you know that if you hit Curie the Cat twice in quick succession, you can sometimes get her to flip upside-down? Now you know.
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The seventeenth in the award winning BINKY Series!
Destroy! Destroy! Destroy!
Evil doctor ROBOLLOYD has captured BINKY finally! Though that is not enough... with the DOOM RAY, Anti-Venus shall be destroyed!!! Can BINKY save the day?
Controls:
W - UP
A - LEFT
S - DOWN
D - RIGHT
SPACE - Turn on DOOM RAY!!!
Esc - Quit Game
Credits:
Various from Klik and Play
Raygun Big Pboat by Anthony Appleyard https://commons.wikimedia.org/wiki/File:Aa_raygun_big_pboat_sp_01_wsb.jpg
Venus by NASA https://commons.wikimedia.org/wiki/File:Venuspioneeruv.jpg
Explosion by unknown
Cage from WarioWare: Touched! ripped by redblueyellow
Brick Texture by Microsoft
Reims Apse by Charles Moore https://commons.wikimedia.org/wiki/File:Fig_48_-Aperture_of_the_Apse_of_Reims.jpg
Sound effects from Roblox
Sound effects from The Phantom Planet (1961)
Sound effects from Team Fortress 2
Sound effects from Klik and Play
Music:
Cheetahmen from Action 52
Hey,
I'm sure at least some of you may have already seen this if you're on twitter and you follow increpare, but this is a really neat puzzlescript game by jared piers. It has some very interesting things about it, that makes it one of my favorites that i've played so far.
https://groups.google.com/forum/#!topic/puzzlescript/R0E-mNlUHZg
help candice bergen in candice bergen's mind-blowing premiere -- innocent baby chicks are rescued from the wrath of nature? it is up to you to help candice bergen discover the power within
Controls: ARROW KEYS + SPACE.
Tim travels through time and 32 classic video games in the craziest adventure YOU'VE played all day!
We made this in one weekend for a Mini Ludum Dare. The theme was "quality vs. quantity" - a.k.a. make as many games as possible.
If you have the time, please read "onMasterSlaveAndGodotDevelopers" in txt or pdf formats
The twentry-first-iest in the award winning BINKY series!
"I'm trapped, AGAIN!!!" -BINKY, in a new press release
Yes, dear BINKY fans, they're trapped again! BINKY was tricked into going into the magic lava lamp! Will they ever escape?
Controls:
W - UP
A - Left
S - Down
D - Right
Esc - Quit
Credits:
Various Artworks from Klik&Play
The Grinch from Dr. Seuss: How the Grinch Stole Christmas! ripped by azm vespes
Summer Fun Yoda from Puppet Greetings yoda look-a-like video ecard happy birthday
https://www.youtube.com/watch?v=wnC7I0XBKeM
Music:
Blaze of Assault from Albert Odyssey transcribed by Marine
An incredible satire of Jason Rohrer's Passage.