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He Who Casts the First Stone

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Game File: 

Type: Telecommunicative tape
[DESCRIPTION WITHHELD AT THE REQUEST OF THE DEPARTMENT OF ORDER]
CLASS C-1: Artifact damaged beyond practical use. This copy exists for novelty and historical record. If this is an interactive artifact, participatory elements may be non-functional.

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(In a rare credit: thanks to Freak3r from Freesound for several of the sound effects and music clips in this "game.")

Made For: 
An event

Outbreak

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Game File: 

I felt there weren't enough games with zombies in them so I made a Wolfenstein 3D level that only uses zombies.

I'm actually quite proud of this one. I think the design is quite good and there is a little story going on but it may be hard to tell. There is a very elaborate secret area.

There are multiple difficulty levels, so try the first one if it's proving to be too hard.

Made For: 
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nilson's picture

Trying to remember strange Russian (?) RPG Maker game

oh man it's 5 am and i've been up all night trying to find this game:

it's an rpg maker game that's pretty strange (either inspired by Space Funeral or inspired by the stuff Space Funeral might be inspired by)

it's probably not really Russian, but a lot of NPCs throw around the term 'gulag'

this is what i remember from the game: you start in a dysfunctional town and you can get a boat and travel west to either a graveyard or like a spooky cave or something. there's rpgm battling, but it's a real short game. it's very gray? I remember a lot of dead trees...

i probably played it around 2012 or 2013. the pc partition on my macbook that i played it on was deleted years ago.

please help a sad sack like me out im so tired :o

netgrind's picture

SSSnake (Zoolander)

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Just like Zoolander can't turn right

Made For: 
An event
SpindleyQ's picture

Project updates

  1. MarMOTS! I've just pushed an update to the server that keeps the chat logs around after everyone leaves the room. In fact, now, for the first time, it even keeps the chat logs around even after I update the server. I missed those chatlogs, a lot. Probably next I'm going to make some tweaks to not have every drawing in memory all the time.
  2. Kliffy! This is the engine I built to build Richard and Larry Build A Time Machine, and I guess it has a webpage now and some source code released. Look, if you're interested!
  3. KlikPunk! Uhh no news on that front but I did discover that Gleed2D does like most of what I wanted to do, I think? It does have the annoying quality that it squishes graphics so that the size is a multiple of 256, which is just baffling really.

I've also been doing some non-gamey stuff (a Boxee app that launches games and has a not-entirely-stupid way of building the list, an experiment with Twilio's SMS-sending capabilities to bug me about stuff) but I guess I don't have as much to say about it as I thought?

Super Ultra GOLF

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Try to become a golf champion!

Made For: 
Pirate Kart 2

Dak Dak Buffet Challenge

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Game File: 

Eat the food as fast as possible by pressing the appropriate buttons!
Z - Meat/Egg
X - Vegetable
C - Sweets

Made For: 
An event

Pirate Punch

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Game File: 

Let your frustrations out with Pirate Punch!
Punch the pirate and eventually kill him by clicking on him with yer mouse. Arrr.

Author: 
RedAnt (Eddy Liaboh)
Made For: 
An event
SpindleyQ's picture

CatSmash

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Game File: 

So here is a game that I made when I was sixteen years old. Basically, I had a math teacher who talked about her cat in class a lot, so I made a game that I surreptitiously loaded onto the class computer where you drive over cats for no reason.

Lots of people had trouble setting 320x200x8bit fullscreen modes, so I re-ported the game from scratch* to run in a 640x400 GDI window. There should be absolutely no compatibility problems anymore, dammit. SEE IGF JUDGES I TOLD YOU I'D FIX IT

* the version that was uploaded before was a port that I did a number of years ago which I stupidly threw away the source code for.

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Made For: 
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netgrind's picture

SSSnake (Mirror)

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Simple mirrored controls. SPAMJAM!

Made For: 
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