Improv Game #1. Made in about six hours from Oct. 23rd to Oct. 24th 2024. Made with RPGMaker 2003. Semi-random theme was "Broccoli Horror".
Freeway 2's Chicken wants to know how you're doing, she says "cluck", which means "hey" in chicken!
Simple in concept, endless replay value! and if you don't want the gameplay being brought to a halt whenever you die, while in game, go to the menu bar and select Options, then click on Mode 2.
Does crossing a Freeway sound like fun to you? Does being a chicken sound like fun to you? How about this, does DYING IN AN EXPLOSION SOUND LIKE FUN TO YOU?
If any of the first two questions sound like fun to you,
download Freeway 2 right now!
If the last question sounds like fun to you,
seek help now!
A collection of 20 cards for a trading card game that can't actually be played, except in your mind. Inspired by cards like "Imakuni?'s Doduo" from Pokemon TCG and "Shahrazad" from Magic: The Gathering and "Matching Outfits" from Yu-Gi-Oh.
All of the cards were drawn in Microsoft Paint with minor touch ups on a few done with GraphicsGale (mainly the bricks in "Fortify!", because I would still be trying to straighten them perfectly if I was solely using Paint).
Card 8 (Sephalophora) contains a reference to death and card 12 (I Had the Gazing Ball Nightmare Again) has a depiction of torture, be warned if those aren't your thing!
Vaudeville & Sword
The Dark Lord Ultradeath has come to this mortal plane to watch a vaudeville show. If the show doesn't go over well, he will end the world. To make matters worse, the music hall is infested with monsters, and most of the performers are missing! As a hired sword, it is your job to clear the monsters, find the performers, and make sure that the show goes smoothly...
Music was made by Claire Schroeder (thanks again Claire!).
Made with RPG Maker 2003.
Usual RPG Maker controls: Z, X, and arrow keys. Please let me know if the installer doesn't work or whatnot.
Created for the 2021 Sekret Santa Jam for fizzhog! I hope you like it!
Antagonist: HECK GUY
Protagonist: Mike the Great
Other: SMALL HECK GUY
Use the mouse to trace your reflection in your computer's monitor - but you won't be able to actually view your drawing until you press enter. If you think you've done well enough, or awfully enough, you can save it as a .BMP file.
This game automatically adjusts to the current size of your monitor, but is set to work on displays that are a maximum of 3840 x 2160 - wow! It's possible to play on a screen resolution higher than that (and congratulations on your incredible wealth if you do) but you'll be stuck drawing in a 3840 x 2160 box in the top left corner.
Just a funny idea I had a week ago, possibly while scrolling through Netflix. The idea of tracing your reflection or drawing something that you can't actually see until you're finished isn't new, but I think trying to make out your features in your monitor and having to use your mouse to draw brings something different to the table. It can really test your depth perception and memory (especially if you move out of place!).
I realize you could get the same effect and produce a more accurate pic by creating a black screen in a program like Paint and then using a white brush, but to let you in on a little secret I don't think accurate portraits are what make this a fun idea to me.
Source is included, in case hundreds of years into the future someone needs to adjust the maximum drawing area. You'll need Multimedia Fusion 2/Clickteam Fusion 2.5 to open it.
An example of what kind of results you may expect is uploaded as an attachment!
a little world to explore
built using woof.js
following the wishlist of patrickgh3
for spring sekret santa 2020
- wishlist -
tiny and confined areas
patterns
secrets
- controls -
arrows - movement
z - interact/confirm
x - run/cancel
special thanks to my friend skye for their help with the music
and to my partner alice for ideas, support, and love
Viridian has to go buy the groceries,
but of course, there are some small inconveniences along the way...
estimated playtime: 15-20 minutes
A collab level between mothbeanie and Allison Fleischer.
The crew throw a party for their famous mission's 10th anniversary, and decide to play some VR games!
But Violet's held up, and Vermilion has some weird ideas...
Listen to the OST here!
Bandcamp: https://allisonfleischer.bandcamp.com/album/decennial-hangout
YouTube: https://youtu.be/B31eUxiZjww
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HOW TO INSTALL:
1. Find your VVVVVV directory. On Windows this is probably "Documents/VVVVVV". A folder called "levels" should be here.
2. Place the "Decennial Hangout.vvvvvv" file in "VVVVVV/levels/".
3. Place the "graphics" and "sounds" folders and the "vvvvvvmusic.vvv" file in "VVVVVV/", NEXT TO "levels", not inside it.
4. If it's installed right, the title screen music and background should be different. Enjoy!
I made this in pretty much an hour and a half. One swear word (c r a p !! ! ! !)