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Bowser, I Love You.

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Bowser, I Love You
KoopaTroop909 ||| Review by Mariken S.
Here’s a queer one- and I mean that in the most literal sense of homosexuality. Bowser, I Love You is a fan game of the Super Mario franchise which concerns the turtle-like nemesis of Mario in a more romantic spotlight than usual. That is, the usual is a vague, cartoonish approximation of heterosexuality; a grim parody of Saint George and the Dragon. The Princess is kidnapped by the turtle-dragon named Bowser, and Super Mario promptly vanquishes the villain in the scope of about an hour. Revisionist fairy tales love to focus on the maligned monsters, and now such a trend has come to the sphere of computer games! In the pseudonymous nature of the internet, the creator of this game calls himself “KoopaTroop909”, the word Koopa is in fact the name of Bowser’s henchmen and his name in the Japanese editions of the Super Mario Bros. games. Clearly, this man is devoted to Bowser even in his choice of username.
The usage of the first person pronoun in the title clearly invokes a most intimate sentiment. Yet, who is the pronoun referring to: the player avatar who is thankfully not Mario or to the creator of the game, our dear KoopaTroop909? There is the titular confession at the beginning of the quest, yes, but this does not cancel out the maker’s sentiments as well. Could the hero of the story not feel genuine affection for the tyrant turtle? I suppose putting the player’s sentiments into the hero could create something to that effect. It is a well known fact that games of a production caliber not up to snuff are often played simply to gawk and mock at it by performative players. We ought to assume good faith of a hypothetical player and their assumed concern of Bowser.
The game begins with a mockery of Super Mario, Blaurio, making his way to the castle of the villain. He proclaims his unending devotion and love to Bowser with a bouquet of flowers. The King, in shock, comically sets the flowers and Blaurio alight! He accuses the hero character of being a spy for Mario, to which the hero refuses. Yet, outside the text of the game, the creator KoopaTroop909 serves this character in a roundabout manner. Even in a game where Mario is antagonized, he is still there! He is a prefabrication of what many people believe to be computer games, an easy semiotic so to speak. It is free advertising anytime he is inserted into a game, there is no escape. Regardless of this, Bowser demands the decapitated head of Mario— a quite un-Nintendo proposition. Blaurio agrees and sets off on an adventure.
The actual game play is of little interest. It functions as one would expect a Super Mario game to be: you jump, you squash and you die! Thankfully there are only four worlds with three levels apiece, if there were any more I think I would have given up. There is a nice touch being that instead of turtles, you face the bumbling servants of Princess Toadstool named Toad en masse. Anyone learned of this fiction’s setting (which is a surprising amount of people given the statistics of the Super Mario Wiki) knows that the turtles and brown mushrooms are the underlings of Bowser and thus it would be illogical for the player to fight them. The green dinosaur Yoshi is a halfway point boss who lobs green eggs at the player, thankfully it was not too difficult. The final world is a peaceful white and red castle in which the dreadful Mario inhabits. Blaurio faces off against Mario in a surprisingly and annoyingly difficult battle. At the end of the battle, the axe seen at the concluding levels of the original Super Mario Bros is used in a fantastic fashion that can probably be inferred from the previous paragraph. Suffice to write, Bowser reciprocates Blaurio’s love.
The credits say the usual— Nintendo’s ever-present dominion on copyright and giving thanks to all the people who extracted artwork from the computer games in a presumably illicit manner. The one unusual thing is KoopaTroop909 describing his intimidation with other men, his blooming bisexuality and his entryway through the love of Bowser, the turtle king. It is a small piece of the whole game but I think it is what makes it worth playing. It’s a sort of real life to virtual life connection, on how the two can influence and metamorphose each other. I give much praise to KoopaTroop909 for this odd little gem.

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Shallotwings 97

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so when we ever go to a potluck my antistatic glare she always asks me did you remember to bring your coat and i say yes my bonespur and he says how long do we have to stay at this damn thing anyway and i tell them oh the next five thousand years hun this where they're gonna find us in the cold lava rock just ashes in a pocket of air and then just
they always
form into a ball and bark, dribbling butter all over the patio

cut to black, 1.1s
voiceover

anyw** i made this ages ago from a time when i had time and it seemed like maybe if it were on the table then the potluck would look bigger, just by having another cling-wrapped platter, neverminding the food's expired, etc, by a few years, i

pilotwings 64 was a source of solace once now a fond memory, we were driven to build a new one to give someone else that solace in the age of turgid copyright golems and four or less types of AAA game but! of course it's hard, much too hard, and of course attention wanders, ghosts visit us for tea, little nothings crawl out of the floorboards and mumble softly around our shins and knees
i mean
this is all i've made to that end thus far and set down in the soft stinking clay of the internet

and

[ed. note: blinking/possible epilepsy warning on level 2. music credit goes to "Uncle Milk" via the recently-acquired Free Music Archive (http://freemusicarchive.org/music/Uncle_Milk/). game may not work properly if not played fullscreen -- please send reports, though we can't guarantee that the author is still capable of fixing it, what with Unity versions having marched onward by years and months and weeks and evenings, unto the fabled land of Wild Things, sitting by a window, sadly pondering the duty of love, of incompatibilities in human needs, of how many breaths one might need to even finish this sentence good luck]

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pferd-am-herd's picture

Horse at the Hearth SMUT

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The most definite RPG Maker 2000 erotica fanfiction game.

  • Full Motion Video
  • Voice synchronization, also with german tts
  • Computer-generated story
  • Polyamory
  • Custom Battle System (hot!)
  • Only 62 MB!!

Mostly only explicit writing, some human and horse nude body performance.
Partly explicit sound effects, play with headphones.

Screenshots:



Author: 
voec
Made For: 
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ncrecc's picture

REHOST OF Jumper: Opposing Forces

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The classic Jumper fangame you love and love now has a download link on a site that still exists! Not only that, but this site has NO sketchy malware whatsoever! And if that's not enough bang for your lack of buck, said download link is also completely free of viruses! (virodes?) It DOES force your screen resolution to 600x480 or somewhere around that, but it kindly reverts back to your main resolution once you stop playing it. The download link, Jumper OF.7z, is just above this text!

But what IS Jumper: Opposing Forces? According to the readme,
"Jumper Opposing Forces is created as a spin off from YoMamasMama's popular Jumper Games. Its taking time during the J1 timeline and puts you in charge of two different characters. The gameplay is very similar to what you are familiar with, if you have played any of the other games, so hopefully you will feel at home with it. Be warned though, the game is rather hardcore so it will be quite a challenge to run through it."
What that fails to mention is that it's also a crossover with Half-Life, and there's one area in particular with a lot of fictional-creature-gore in it. If that all sounds okay, then go ahead!

But wait, is all this still not enough? Really? Like, rea- an additional savefile with ALL the Get Ogmo stages beaten, SEVERAL Thief Mode stages also beaten, and ONE secret character unlocked is also available, so now you can have even more resources for the built-in level editor! Download it HERE BUT PLEASE DO NOT CONFFUSE THIS WITH THE DOWNLOAD FOR THE FULL GAME, WHICH YOU CAN FIND ABOVE THIS TEXT! Anyways, if you get more progress on that savefile, feel free to re-upload it in the comments! Yeah!

But wait AGAIN, I don't know if it runs properly on Mac/Linux, nor do I know if any Mac/Linux downloads exist. Sorry.

Upon downloading, extract the .7z file using 7-zip. Or go find and use PeaZip and in case this message is being viewed in an apocalyptic future where 7-zip has no official download site either.

Author: 
TheMordeus, The_Freik, Erik Ambring, Lord Tomahawk, Dabomstew (original concept by Matt Thorson/YoMamasMama)
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speedos's picture

Johnny 666

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A Kimberly Kubus fangame, made with good intentions. Johnny lives forever!!!

For more games go to:
www.landsofgames.com

Author: 
speedos
Made For: 
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sergiocornaga's picture

Cave Sporey 2

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A marker game sequel to Cave Sporey.

Made For: 
An event
sergiocornaga's picture

the abandoned sandal

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A flickgame adaptation of The Abandoned Sandal. Apologies to terrytheplatypus for the numerous scenes omitted due to space constraints (but hopefully you're down with me making this in the first place).

I used hugs' mod to dither a few of the later frames (but the first two frames were hand-dithered, horrifyingly enough). I also experimented with an alternative colour palette, but ultimately decided against this. When I put forward the idea to fellow flickgamer Matthew Gatland, he suggested it might not be a flickgame any more if I changed the palette, which concerned me more than it should have.

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everythingstaken's picture

gohantop ofthemountainthat livesfor noone

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and we lived to see another day

Kind of a response to some of the comments in Pineapple.
Edit Sunday, August 9th: I changed the end of the wall swimming area and added a few more save points.

Author: 
Akira Toriyama
Event Created For: 
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everythingstaken's picture

Heart Pounding TrainWreck Marathon

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Yo, what's up Glorious Trainwrecks?!

So, there was that "Klik and Play Marathon: The Final Laps" event.
FirecatFG and I made 42 short games!
Each of these games were made in about 15 or so minutes!

This exe has all the games that were posted in Klik and Play Marathon.
It also has a few games that I wanted to save for this huge file.
There's an interactive overworld for selecting all the games!
There's a password screen!
There's a huge text file with all the controls for each game and different hints.
Ask us questions if you want!

Enjoy!

Author: 
FirecatFG and everythingstaken
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Cute Jump

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This is a fan game of Matt Thorson's "Jumper" (http://www.mattmakesgames.com/). It is very difficult and a little bit strange.

This game was made with Game Maker 8.0, so it only runs on Windows, and is prone to crashing on Windows 8.

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