rpg maker

pferd-am-herd's picture

Horse at the Hearth SMUT

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The most definite RPG Maker 2000 erotica fanfiction game.

  • Full Motion Video
  • Voice synchronization, also with german tts
  • Computer-generated story
  • Polyamory
  • Custom Battle System (hot!)
  • Only 62 MB!!

Mostly only explicit writing, some human and horse nude body performance.
Partly explicit sound effects, play with headphones.

Screenshots:



Author: 
voec
Made For: 
An event
Healy's picture

Bedtime Adventure

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Bedtime Adventure is a game I made in RPG Maker 2000 to help facilitate sleep (except for my own, when I was making it). Can you help Alice through all her bedtime routines? Brush your teeth, brush your hair, and make some art from the heart! Featuring changeable music and system skins! Takes about 5-10 minutes to play. (Definitely took longer than that to make.) Windows only.

(Please let me know of any glitches or crashes when playing! I haven't tested it on a machine without RPG Maker 2000 Value installed.)

Event Created For: 
Made For: 
An event
CharlieVermin's picture

Restless Tides

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I decided to implement angular movement in RPG Maker 2003. Yay me.

There's also a pause button and a backstory. It's a pretty sad one.

Made For: 
An event
CharlieVermin's picture

Politikula

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You are a young and ambitious sphere who feels ready to run for the president. Can you get the support of the majority in a country of two strongly opposing factions? Find out in this action puzzle game than only uses dark blue, yellow and magenta colors unless it uses gray. I made this game in two days after spending several days on having good intentions and producing absolutely nothing. Challenge yourself and spend ten minutes on this!

Or five minutes and fifty seconds. If you win the game this fast, you will be better than me.

Made For: 
An event
CharlieVermin's picture

Omelette Avec Whatever

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I didn't make it for this event but it fits really well. I probably wouldn't finish it the way I originally planned by 17th so I did what I did there.

This is a game about cooking as you can tell. In rpg maker 2003. Not bad.

Event Created For: 
Made For: 
An event
CharlieVermin's picture

NYE'14

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Before playing, imagine that you found that game on some abandoned memory stick.

This game includes violence profanity
and possibly implicit muchworse.

The
majority of content was obviously
created on 31.12.2014/01.01.2015.

GAME BASICS:
============

To learn about game basics, start game
go down & press on the [?] tile. It
will provide you with background story
for every item.

The lieutants are all your relatives
and so they will always provide you
with advice too. (basics only)

HOW TO GET ENDINGS:
===================

There is 7 endings 1 sidequest. Ending
is when you return to start menu or
to Windows or when you are stuck for
ever.

SPOILERS!
below.

* Uneq erfrg raqvat:
cerff RFP nalgvzr.

* Gur zber V qvr raqvat:
gbhpu trarengbe va rcvfbqr 1.

* Tb erory raqvat:
nethr jvgu yvrhgnag nyy gur gvzr. nsgre gvzr cnffrf, gnyx gb yvrhgnag ntnva.

* Ureb raqvat: jura navznyf nggnpx qba'g trg nssrpgrq gbb zhpu ol gurz. Gnyx gb Yvrhgnag gb trg urnyrq. cerff nyy ohggbaf hagvy yvrhgnag qvfnccrnef naq gbhpu oyvaxvat trarengbe.

* Terng Rfpncr fvqrdhrfg:
jura va sberfg gnyx gb obggbz yrsg navzny be whfg yrnir qrrc vagb sberfg lbhefrys. nsgre na rkgen punyyratr lbh pna tb onpx gb gur sberfg.

* Vg'f tbaan oevat lbh qbja raqvat:
gbhpu trarengbe va terng rfpncr fvqrdhrfg be yngre.

* Cvmmn raqvat: va gur sberfg, erghea gb snpgbel naq gura tb onpx ntnva.

* Svany raqvat: va gur sberfg, erghea gb snpgbel naq gnxr oynpx qbbe naq fbyir punyyratrf hagvy lbh trg raqvat.

Made For: 
An event
CharlieVermin's picture

Never Be Here: The TEASER

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This is a little piece of a game that I'm not going to release anytime soon.
While I removed a large amount of content, there's also content that I simply blocked off.
In the Teaser, you will walk through some of the maps and be snatched off them just as it gets interesting.
You will be able to see some inaccessible parts behind walls which I think is really cool.
There is also commentary.
You will also get a Debug Device (you will need to find out which key activates it) that makes it possible to access all the teaser's content without having to modify the game.
You can see the items you collected by selecting Itembook from the escape menu. You can acquire the Item Guidebook by noclipping and talking to a glitched guy in the southeast corner of the map with the Mario trivia graphic, or by manually turning off the boolean ("Switch") #33. Both actions require Debug Device.

The game itself is mostly a walking simulator in the form you will see it, but you will also have a challenge section and you can even die.

I hope I'll get you hyped with my eloquence and architecture.

(This game requires no RTP, but it doesn't have the whole thing merged with the game either. Isn't that great.)

Made For: 
An event
Blueberry Soft's picture

My House RPG

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I think I reimported the few RTP things I used so it should work.

Made For: 
An event
CharlieVermin's picture

Dumb Political Meme 2016 - The Game

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Have you ever thought about politics? Don't bother anymore! This game is everything there is to know about recent events.

Made For: 
An event
CharlieVermin's picture

Mephimorphosis

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It was a normal day until you were kidnapped by some mysterious scientists who were intent on testing metamorphosis-inducing substances on you. After you drank one of these unknown liquids while trying to escape your captors, you found yourself transformed into a large skunk and started to have some weird ideas...



Toilet humor warning: game may be unsuitable (or suitable) for all audiences.

Mephimorphosis is a weird arcade-y action game where your goal is to defeat all the enemies on 5 varied levels. For your newly discovered skunk form, the people can't pose much threat, but they run away quickly and the time runs out!

Main features:
- All graphics made from scratch.
- Five different locations and a story intro / tutorial.
- Combo and scoring system that makes the game addicting.



Instructions and tips:
The level ends after defeating all enemies or running out of time. You can also destroy property (potted plants and screens) to get more points or increase your combo. You combo increases when you hit two targets within three seconds (the time it takes for the combo meter to fade out). The bonus score significantly increases with longer combos. The score values are:

Enemy defeated: 20 points.
Thing destroyed: 10 points.
Time left: 30 points per second.
Combo bonus: 20 to 1500 points.

Good luck!

What next?
The game was originally going to be bigger and longer. The current content was supposed to be just one of the game modes. That's why there's no further plot after the tutorial. But after playing what I made so far, I decided that it's too fun to keep for myself. And other people liked it too. I may continue it at some point, with more levels and more sophisticated gameplay... so far, you have this. Enjoy!

Made For: 
An event
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