game

everythingstaken's picture

Daretown NJ

dragon2.gif

this one is Mac Only

Made For: 
An event
everythingstaken's picture

Daretown NJ

dragon.gif

this one is for pc

Made For: 
An event
rosden's picture

balancing act (30 min jam game)

game 6.PNG

A small game about balancing which I made in 30 minutes.

Controls:

left and right: effects torque

R : restart room

p fullscreen toggle

Made For: 
An event
rosden's picture

Line dodger (30 min jam game)

game 5.PNG

I small game about dodging lines by pressing space which I made in 30 minutes.

INSTRUCTIONS:

press space to avoid lines but you use up stamina.

Get blue cubes to regain stamina.

Survive for as long as possible.

CONTROLS:

arrow keys/WASD: move
hold SPACE: avoid lines

R: restart room
P:fullscreen toggle

Made For: 
An event
rosden's picture

Avoider (30 min jam game)

game 3.PNG

Controls:

arrow keys/WASD: move
R: restart room

A small arcade game about dodging objects that bounce off the edges of the screen that I made in 30 minutes

Made For: 
An event
rosden's picture

Black rainbow tiles (30 min jam game)

game 2.PNG

Controls:
arrow key/WASD: Move
R:restart room

A small toylike game about creating colourful circles by moving over black tiles that I made in 30 minutes

Made For: 
An event
rosden's picture

A source of colour (30 min jam game)

game 1.PNG

Controls:
arrow keys/WASD: Move
Space: make colours
R: restart

A small toylike game about creating colours I made in 30 minutes

Made For: 
An event
m58b33's picture

Congratulations!!!

Screenshot_1.png

Just made this and I gotta go now i have a party to attend yay

Author: 
m58b33 / 5outho / Tels
Made For: 
An event
mkapolk's picture

1hgj - Sleepy Boy Wishes He Could Go Into a K-Hole and Just... Never Leave

Screen Shot 2018-06-30 at 2.04.00 PM.png

I've been doing the one hour game jam the past few weeks, it's pretty fun! I thought this one turned out pretty well so I thought I'd post it here. Unity is a tough tool to use for such a tight time constraint, I find myself putting a lot of work into figuring out what I can actually get unity to do in that time frame rather than working from any particular idea. Still, sometimes it pushes you to use your tools more creatively than you might otherwise do. The theme this week was "two colors." A benefit of making very abstract games is that you don't have to go much out of your way to make your game fit the theme.

Made For: 
An event
rosden's picture

50 e

50 e pic2.PNG

50 executables with 1 level each containing a number built in that level
and also other set differences like player size, jump height and colour palette.

There are no goals just seeing what possible outcomes there can be.

Made For: 
An event
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