exploration

johnbujalski's picture

VVORLAAK (for patrickgh3)

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a little world to explore
built using woof.js
following the wishlist of patrickgh3
for spring sekret santa 2020

- wishlist -

tiny and confined areas
patterns
secrets

- controls -

arrows - movement
z - interact/confirm
x - run/cancel

special thanks to my friend skye for their help with the music
and to my partner alice for ideas, support, and love

Author: 
John Bujalski
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fcastello's picture

EXPLORER PHANTASY

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*** EXPLORER PHANTASY ***
(The videogame that never was. Or rather maybe someday it will become true)

STRAIGHT FROM THE MANUAL:

A vast phantasy world to explore!!!
Travel across expansive lush green open fields!!!
Make your way through scorching deserts!!!
Withstand the freezing gusts and snowstorms in icy landscapes!!!
Swim and sail in lakes, rivers and endless blue oceans!!!
Reach far away forsaken islands!!!
Dive deep in treacherous waters!!!
Encounter beautiful valleys and waterfalls!!!
Climb atop the highest mountains!!!
Delve into dark caverns!!!
Descend under the depths of trap-ridden dungeons!!!
Find your way in and out of twisted labyrinths!!!
Discover hidden and valuable treasures inside ancient ruined temples!!!
Explore the rooms and corridors of castles, palaces and abandoned forts!!!
Enjoy the magnificent views from atop skyscraping towers!!!
Unearth magic artifacts of lore!!!
Encounter fabled mythical creatures!!!
Perhaps even soar high into the sky among the clouds!!!
And ultimately conquer the stars and outer space!!!
All while engaging in epic battles with fierce monsters!!!
And avoiding tons of ingenious traps scattered all over the world devised by the long-forgotten ancient civilizations!!!

DO YOU DARE STEP INTO THE MAGICAL REALMS OF PHANTASY???
ARE YOU READY TO TAKE ON THIS EXCITING ADVENTURE???
WILL YOU ACCEPT THE ULTIMATE CHALLENGE OF EXPLORATION???
IF SO, THEN YOU MAY ENTER THIS PHANTASY DOMAIN!!!

*** ENJOY THE EXPLORER PHANTASY!!! ***

CREDITS:
The overworld map image was created using TileGameMaker
- https://youtu.be/GLIpU6aADKw
- https://github.com/FernandoAiresCastello/TileGameMaker

All images and text are copyleft 2020 by facastello

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Stranger's picture

Rally Kazan '91 - for hellojed

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It's New Years Eve, 1991 and the Soviet Union has just collapsed. Many of the amateur street and rally racers have seized this opportunity to put their skills to the test like never before. Numerous gangs and factions have sprung up to compete in the cities, towns and forests throughout Russia, but rumors tell that the best racers have found their way to Kazan.

If you want to be allowed in to this not-so-underground society, you must prove your worth and your skill. Explore the city, find supplies, and scope out the area to learn which faction controls where. Then, provide them with the resources they need before offering them a race. If you can gain their respect, you can then work your way up and expand your notoriety across the city. Maybe a team will even accept you as own of their own drivers.

---
Controls:
Listed in game. Press H to show and hide controls and game help.

Prompt:
Deer Santa
Choose your own Wishlist:

"Goblet Grotto-like"
"Tender Frog House"
Possibly Christmas Themed
Dragons
Original Characters
Games where there's 2D sprites in a 3D environment are always good vibes (this is hard to do so it's not a requirement)

Credits:
Intro song - chirimoya
Tender Frog House bar music - Арбай Хоор
Graffiti (taken with permission) - rohb.stationdesign & keso_rbc
Various sound effects - Epidemicsound.com
Car Physics and Race AI - FGear

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Scroungin_4_Catsup's picture

Flashbulb Litter Survey

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This game... oh boy. It took me way longer than I thought it would. It's such a simple idea, but making a bunch of little pictures, no matter how ridiculous they were, and then hacking them apart and turning them "invisible" is so unbelievably time consuming. I feel TIRED after making this game. I feel RELIEVED that I am finished making this game.

However, I do feel that the main mechanic is pretty interesting and I'd like to see somebody far more talented than I put it to use in a different genre.

Basically, you crawl around on the ground until you see a pile of litter. You crawl over the litter so your head is directly above it, and hit space bar. This takes a "photo" - really dumps a screenshot to your clipboard. From there you open your favorite graphics program and paste the "photo", then "develop" it by using the fill tool, free select, rotate tools etc. until it is visible and all pieced back together. Is it even worth your time? Who knows?????

I tried to make the atmosphere a little strange, and I guess part of the reason I put so much time in it is that "go around a screen until you find something and see what it looks like" is a little too thematically similar to my other game Bileview and I wanted to make it a bit more mechanically different than that.

Author: 
Scroungin' 4 Catsup
Made For: 
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fotocopiadora's picture

mouse sector

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​a small constellation full of mysteries

"earth is so far away now ... "

thank you for your patience... i took so long to finish this video game... but it's here now... in space... full of mice and rats

credits:

programming, art, music:
fotocopiadora

cool ideas, testing:
mariken s.
mno

sound effects:
fotocopiadora
zabuhailo @ freesound.org
peacewaves @ freesound.org
shyguy014 @ freesound.org

BINKY character and model by mariken s.

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Scroungin_4_Catsup's picture

Bileview

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A game... or vignette? I have no idea. Where the game window (I guess it's a game now) becomes a small picture frame that can be moved around with the mouse. And as you move the picture frame around the screen, you will find a MONSTER that is trembling in fear at something accompanied by a cry. Or is the sound effect a taunt? Who knows???????????

Made in a day for the inaugural Nobody Except Me Knew I Was Making This But I Needed To Capture The Idea Before It Faded jam.

Bileview was created in Clickteam Fusion 2.5. Art was drawn in GraphicsGale/Microsoft Paint and sound effects were recorded in Audacity.

I've uploaded a new .zip that now contains the source for anybody who's interested in exploring a similar mechanic! I removed the sprites and audio from it, though, to preserve some of the sense of discovery in the game. It requires the Mouse object and Window Control object.

Author: 
Scroungin' 4 Catsup
Made For: 
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spiral's picture

BINKY XXI: BINKY GOES INTO THE HAUNTED CASTLE TO SEARCH FOR THEIR BOYFRIEND RUFF

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===DESCRIPTION===

BINKY XXI is a short walkabout game starring you in the role of Binky, who is looking for their boyfriend Ruff. Can you find Ruff, deep in the clutches of Robolloyd's deadly, disturbing, disgusting, scary, scummy, stagnant, trap-filled, terrifying, triangular, haunted castle? Probably!

Once the game has been launched on your computer device, you can press the spacebar to advance the opening explanation. Afterwards, you can move Binky around the world with the WASD or arrow keys. Press spacebar again at any point to try to interact with an object you are standing above- such as an open door, a locked door, a secret door, etc. Who knows what you'll find? I do.

===THEBINKYZONE EXCLUSIVE INTERVIEW WITH THE DEVELOPERS===

Interviewer: Finally, tomorrow is the release of "BINKY XXI", can you tell us at TheBinkyZone about it?
Developer 1: So... We got our Halloween holiday break early, and all of us decided to have a party at the local haunt.
Developer 2: Literally! A real haunted mansion. I saw a ghost!!
Developer 3: No you didn't, it was just a sheet on a broom!

Interviewer: What was your experience like at the mansion?
Developer 1: Yes well. The fruit juice we had catered was pretty strong, it affected our faculties pretty bad.
Developer 2: Don't even get me started on the catering... We had to carry it to the mansion ourselves!
Developer 3: We had such a wild time, when we got back to the office that afternoon, we realized developer 4 was missing!

Interviewer: What happened next, and how is developer 4 doing today?
Developer 1: It was such a scary experience, we figured it'd be great material for the next Binky game.
Developer 2: And they say that to this day, what's left of him still haunts that mansion... That was a week ago.
Developer 3: We actually just forgot the directions to the mansion, so nobody's been back to check on him.

Interviewer: That's IT. The standards of your company make me sick. I refuse to continue to support such a dangerous workplace!
Interviewer: (stands up, knocking their chair over, and leaves the room)
Developers: ...
Developer 2: Hey, they left their box of donuts behind, I call dibs!!

===CONTENTS===

This careware redistribution of BINKY XXI, exclusively available from TheBinkyZone, contains the following:

- BINKY XXI exe
- sound effects folder
- unofficial walkthrough (in a secondary zip file to avoid spoilers)
- README txt
- a mystery?

===NOTE FOR LINUX USERS===

BINKY XXI has been playtested thoroughly (for a few minutes) using WINE on Linux, and it functioned perfectly.
So, you should be able to enjoy BINKY XXI too!
If you have any issues, feel free to complain and we at TheBinkyZone might be able to fix it!

===CREDITS===

Graphics:
Binky, Ruff, RoboLloyd, Fairy Queen, and Ghost characters / graphics - Mariken G.
most interior castle graphics - A Knight's Castle graphic pack, by Koobare
all other graphics - Clickteam

Music:
m_menu - Clickteam
m_castle - Atlantis Lost by Between Interval
m_ending - light rearrangement I did of a midi from a Doom mod. lost source, sorry

Sound Effects:
elevator - Portal 2
binky 1 through 9 - my own voice
locked, metal, open, stairs, blocked - 3D Movie Maker samples
ghost, spikes, pit, portal - unknown origins, sorry!
all other sfx - Clickteam

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let-off-studios's picture

The Bat

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THE BAT, an exploration toy made for the Bo-Tober Game Jam here at Glorious Trainwrecks. I was playing with the Clickteam Physics tools and created a small environment to flit round in.

You are a bat. Explore the world and eat insects.

CONTROLS
Press and hold UP to rise.
Release UP to descend.
Press LEFT or RIGHT to move in that direction.
Press SPACEBAR or JOYSTICK BUTTON 3 to use your echo-location ability. It will help you see.

Enjoy exploring!

Background sound effects found at the BBC sound archive:
http://bbcsfx.acropolis.org.uk/

Other background sound from "Derelict" by DST/Deceased Superior Technician, from the gamesounds.xyz website. Other sound effects made by me in the BFXR stand-alone tool.

Tree graphics created by Clickteam. Other graphics by me and from the Science News website:
https://www.sciencenews.org/article/pinhead-sized-sea-creature-was-bag-mouth

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fotocopiadora's picture

pump city xx

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just a small zone

made in bitsy

(arrow keys/wasd to move)

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Sparkly Rainbow Kitty Fluff Adventure

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Sparkly Rainbow Kitty Fluff Adventure is a cute colourful bouncy exploration platformer filled with secrets.

It is dedicated to my wonderful kitty Chuchino, who passed away today.

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