game jam

everythingstaken's picture

Home R Where The Heart Is

HomeR.png

check out the web version on your phone!

for global game jam
the theme was what home means to you
i saw a lot more serious/narrative games this year
seems like a bad idea because people will probably "not go all the way"
or go part of the way just to be evocative
or to be real twee or whatever
though, some of the games that I had liked this year were the more heart warming ones

at home, when my family celebrates christmas,
we put a black santa on top of the tree
i found out recently that my grandma painted him black so he would look like my grandpa

these sprites are mostly color edited to look black
there is a history of black bart bootleg memorabilia
parallels with my black santa
in many of these shirts there will be multiple black barts all crowding around
sometimes all hitting on a woman with a big butt
one of my favorites was my former roommate's boyfriend's shirt that she would wear
it had multiples of different looking barts in a roller coaster
and it says "Bébé's Kids" which is a 90's animated comedy about a black family
that doesn't look anything similar to the simpsons

the sprites i edited are from the konami simpsons arcade beat em up
when the simpsons touch each other, sometimes they do their team attacks
i added a homer strangling bart animation
i was surprised this classic motif from the simpsons,
of homer strangling bart was not in the arcade game at all
i added this in place of having homer and bart's team attack

the sounds are primarily from click team fusion's free sound library
with the exception of a vocal recording of "fuck off mom"

Author: 
Black Andrew, Konami
Event Created For: 
Made For: 
An event
mno's picture

Sam the Shovel in: Shocking Superglue Shenanigans!

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The year is 1993. You are on Earth, but not the one more famously known. Today in your 12th grade Electronics 102 class, you're finding yourself bored of petty lightbulbs connected to tomatoes projects and have gone off searching the depths of the circuitry closet. Under a heapful of dust, you find a box declaring itself the holder of something known as the "MunsterBox", some kind of home entertainment "computer". What the heck is a computer? Might as well ask the teacher!

"Oh, that old thing, ha ha! MunsterBox, yes, I remember putting in the request for it on the school budget, as I figured it'd be a revolution in educational tools. Unfortunately, it ended up being a real bust, both my request and the whole 'computer' idea itself. It took several years for me to be granted the purchase, but by then the world had well known how useless and clunky this awful thing is."

You ask what is so bad about it. If it was so worthless it would have been recycled by now, right?

"Ah, I suppose I kept it for the same reason I keep all of the experimental relics laying around. You see, the MunsterBox can't do anything by itself. As you've been learning, normal electronic devices allow anybody to modify the entire structure at will, in a hands-on approach. This 'computer' requires you to buy separate, expensive cartridges that you need to shove into it. And what's more, almost every 'program' for it required special hardware extensions to even function!"

Oh, well that sucks. You guess it really is useless. You say you might as well put it back in the circuitry closest, and cover it up with dust again.

"Hm, you could do that, or you could open it up and see if you can get it running yourself. I've noticed your restlessness with the curriculum, so I don't have any qualms with letting you dive into more advanced areas. The manual for the MunsterBox is missing, but I'm sure you'll be able to figure it out. This model came with some kind of 'edutainment' program, it should be in the box somewhere. Good luck!"

You decide to tackle the challenge of the unknown, and start trying to piece together all the plastic screws, wires, and covered circuit boards that will hopefully become the forgotten "computer". After a few hours, having forgotten to move on to a different class because of your focus, you manage to put it together reasonably well, and find an outlet that accepts the battery plug.

Shaking it to remove embedded dust from years of neglect, you eagerly but carefully slide in the cartridge for "Sam the Shovel: Shocking Superglue Shenanigans!". This really must be old, you remember seeing re-runs of that cartoon as a kid! You push the "on" button, and watch the screen light up with a fantastic display of 2^8 colours, along with speakers blasting out 4-bit audio. What an interesting device... Now, how does one begin running the program?

=================

Controls:
up and down arrow keys - move through menus
spacebar - activate highlighted option

CREDITS:
game - mno
text - Unifont, Terminal, OpenSymbol fonts, and TextBlitter by Christopher Lightfoot
shovel clipart - https://www.kisscc0.com/clipart/snow-shovel-computer-icons-garden-tool-shovel-icon-ha8tsy/
everything else - Clickteam

Event Created For: 
Made For: 
An event
let-off-studios's picture

Slot Car: Racing Revelations

slotcar-rr_001-small.png

A game I made for Global Game Jam 2018 in about 36 hours, as a one-person "team." The theme was "transmission."

This is a retro-styled, score-attack arcade game where interesting scoring mechanics are hidden behind a simply-controlled slot car racing game. Each round you race, you score as many points as possible. Between races, you choose one of five different areas of innovation to improve:
- INFECT: spread a killer zombie virus
- ENTERTAIN: broadcast your car races on the Internet
- TRANSCEND: discover the hidden meaning behind your "car" "race"
- TINKER: improve your track and your car, and even invest in an AI opponent to race against
- PLAY: just be a kid...!

Each Innovation improves your score in certain ways, though they may not immediately be obvious. Try for a high score!

Most of the art assets were from Clickteam (I made this with CT Fusion) but I made the rest. Special fonts were found at Dafont (dafont.com) . Sounds were made with BFXR (bfxr.net). Background music from Play on Loop (playonloop.com).

I'll periodically be updating this file, as I could only do so much bug-squashing during the game jam. It's mostly feature-complete. If you find any issues or thing something's broken, please share it here.

Thanks, and enjoy!!!

(NOTE: game is downloaded from a Dropbox link)

Made For: 
An event

Indie Game The Movie, The Line, The Puzzle Game

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A small puzzle game made in two hours while waiting on line for Indie Game The Movie at GDC.

Author: 
Andy Wallace
Made For: 
Glorious GDC Gameboree 2010

Tri Soup Shmup - Pirate Kart Edition

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An abstract shmup i originally made for a LD48 , but added 24h more into it and overhauled a bunch of gameplay. Most of the time was spent on working out the gameplay and pacing.

Eventually a single hit from an evil red triangle will kill you (they do more damage the longer the game plays), so stockpiling energy early on and good timing of 'Time Slow' and 'Teleport' will keep you alive longer as well as boost the score multiplier.

Instructions are onscreen.
Love it? Hate it? Help me make it better and tell me about what you like and dont like about it.

http://web.mac.com/christinacoffin
http://twitter.com/ChristinaCoffin

http://twitter.com/LightDarkArts
http://www.LightDarkArts.com

Author: 
Christina Coffin
Made For: 
An event

Repair Mother Russia

Repair Mother Russia.png

A small space shooter with a minor Russian theme to it. There's a lot of upgrades to get and some basic missions to complete. Repair Mother Russia is a weekend game jam by Joccish (Marklund Games) and Mackyman (Coffeestain Studios).

Author: 
Joccish
Made For: 
Pirate Kart 2
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