Recently Arthur "Podunkian" Lee posted some vitriol against your friend and mine, Terry Cavanagh. http://www.pigscene.com/?p=462
He made an assholish parody game of V^6, so naturally I made a game in response. Shit got serious. (Has a few in-jokes for the TIG's crowd.)
EDIT: You know I love you, right?
Robot A and Robot B must escape the dungeon boxes. The Purple Cyrstals rotate Robot B. The Green Cyrstals teleport Robot A and Robot B if they both pass through the Green Cyrstal. The Yellow Cyrstals can create objects.
WASD- Move around Robot A
Arrow Keys - Move around Robot B
The Song Saloon is by Smurd -> http://freemusicarchive.org/music/Smurd/rORRET_tENALP/03_Saloon
This game is creative commons attribution blah blah blah.
Play-fighting at it's finest. Hit the other guy of the stage! Victory dance! Repeat! For 1 or 2 players.
Survival Mode, but harder because you're a stupid person with yellow hair. Arrow Keys + CTRL.
a realistic hacky sack simulator. Will build a web version later, need to get the newer version of unity.
Welcome to MONSTER HUG.
Descend into the caves and attempt to hug five monsters! Each monster has a unique personality and a presents a unique threat. Study them and await your opportunity to give each one a hug!
Instructions:
Left/right: walk
Up: enter door
X: jump
Z: hug
Enter: pause
hi friends. this is a game I was making anyway, but I guess it fits the Bo-tober prompt well enough! I actually intended to make it some time between 6 and 9 years ago, but it is finally here. Inspired by/somewhat made for my friend Eli Z. McCormick.
Hey,
I'm back from the dead.
I just haven't the time to upload games any more, and now that I'm focusing on quality, not quantity, for my Klik and Play Games, it's taking more than half an hour to create one.
SPR9Monkey Games is working on a game called Cops and Robbers, and we've got roughly 3 frames completed. It will be up when we are finished.
Current projects:
Submarine Wars (kind of like a war between you and another enemy)
Music Player (scraping this project, it was very buggy)
I will update soon.
In celebration of the 25th, I have crafted 25 mini-levels to jump through!
I went waaaay overtime on this.
MMF2 has really lousy performance when it comes to rotating/scaling sprites in software rendering.
Shift jumps.
Hold Shift to jump higher, and to bounce higher off the note blocks.
Don't leave any edge of the screen.
Don't hit any Spinies.
Grab the Super Mushroom. If there are coins, grab them first. Then the Super Mushroom will appear.
You can bounce upward off the top corners of the note blocks.
You can go to any number level by typing that number into the File -> Password dialog.
The "Ow, that really huuurht!" voice clip was by Malefact. Sorry.
Edit: You might want to install the "Arcade" font to play this, but it's totally optional.
despite what dangers might await, we must welcome this new age of infomation.
let's go explore