Cyborg Malfunction! Help him cross the bridge without falling off, beware, his cyborg motor routines are going crazy and change randomly!
Just move around with the arrow keys and press Enter to interact with people.
Tell me what you think. Have fun.
Haha oh boy. Kliking on a period Win98 PC certainly brings back some good memories and old frustrations. Hand in hand. Back in storage you go.
Use the password speedtest to run a simple benchmark. My vintage box can handle about 80 Yellow Joggers before it starts slowing down.
(The vintage box in question is an OptiPlex GX1 tower with a PIII CPU @ 450MHz and 512MB RAM.)
Edit: Uploaded a v1.1 with a cleaned up instructions page and a Win9x-style sample playback lag toggle ('w' key ingame). The lag mode has a bug where some shots seem to get stuck in the upper-left corner, but it more or less gets the point across.
Double edit: Hmm... MMF2 and Fusion 2.5 do not like some of the events in this game, particularly the rotation of the disco guy.
Help the poor myopic scarecrow to reach its destiny. the game is simple. move to the right and jump, but you'll find something that will turn the situation a lot more complicated.
Also, this is the first game to feature my OWN MIDI SONGS HELL YEAH
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i ain't no musician take it easy with me
Made with RPG Maker 2003 (Steam Version)
WELCOME TO THE FIRST WEIRD GAME MARATHON !
IN THE WEIRD GAME MARATHON, YOU WILL MAKE WEIRD GAMES !
THE THEME IS : ALL CAPS LOCK TITLES, STRANGE PLOTS AND GALACTICAL ENDEAVOURS !!
SO YOU HAVE TO MAKE A GAME WHOSE TITLE IS IN ALL CAPS LOCK, WITH A STRANGE NONSENSICAL PLOT AND IT MUST BE IN SPACE !!
SOUNDS COOL, RIGHT ???
YOU ARE FREE TO USE WHATEVER ENGINE YOU WANT !! THE MARATHON GOES UNTIL APRIL SO THERE IS NO EXCUSE TO NOT MAKE A GAME FOR IT HEHEHEHE
BUT SERIOUSLY MAKE A GAME FOR THIS EVENT IT' LL BE AS FUN AS A PORRIDGE SOUP :-D
NOTE : I NEVER TRIED PORRIDGE SOUP :S
SEE YOU SOON !!
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
SPACE SIMULATOR 2019 | 02/07/2015 - 20:01 | RehaSoft | 2 | |
Zyphrandomora | 04/03/2015 - 15:05 | x | 2 | |
Grittlegravy | 03/09/2015 - 07:27 | x | 2 | |
DOBUKI'S EPIC JOURNEY | 02/11/2015 - 16:06 | jacklehamster | 2 | |
THE FOURTH DIMENSION | 03/01/2015 - 13:22 | gisbrecht | 3 | |
ThunderZIRE | 03/01/2015 - 14:53 | x | 3 | |
A STORY ABOUT A PLACE AND A TIME (twine) | 02/16/2015 - 20:52 | I am a useless ... | 3 | |
THE 8 SONS OF THE DESERT OF SALT | 04/22/2015 - 23:46 | everythingstaken | 4 | |
HELP THIS GAME LABEL ITSELF: AN #ALTGAME #NOTGAME #INDIE #AAA QUEST FOR ANSWERS | 03/17/2015 - 16:25 | Louisload | 7 | |
ART APPRAISER | 03/20/2015 - 06:59 | x | 8 | |
PLANET H.E.L.L | 02/21/2015 - 09:43 | fortunepalace | 9 | |
WRENCH THROWER | 02/12/2015 - 09:23 | YES | 12 |
This is a week late, but whatever! Copied and pasted from the last Knytt of the Month:
Make a Knytt Stories level in 2 hours! Alternatively, make something else in 2 hours. It's up to you, really.
Don't know what Knytt Stories is? No problem! Download it here, and give the tutorial and bundled level a spin to get a feel for how it plays. The editor comes with the game. A good way to learn how to use it is to poke around existing levels to see how they work. This guide is also a good way to learn the basics. And don't forget to check out the Knytt Stories Recommended Reading List for some inspiring Knyttery!
Join us on IRC for more fun and good times. You can use the in-browser chat here, or you can point your favorite IRC client to #glorioustrainwrecks on irc.freenode.net.
Upload your level here when it's done!
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
Tree House | 08/01/2010 - 17:12 | Healy | 0 | |
The Mad Doctor's Lab | 07/31/2010 - 19:03 | Healy | 4 |
a proof-of-concept partial reimplementation of Weaver Pixel Twenty-Eight in ZZT 3.2
While this is designed to run in the original 1992 ZZT DOS executable, it expects more CPU cycles than a real DOS machine would provide. Zeta, the ZZT-specific partial DOS emulator, is the best choice to run it. DOSBox-X with cycles set to "max" can also works well.
ZZT 3.2 can be obtained from the Museum of ZZT at https://museumofzzt.com/file/view/zzt/