Random posts

KlikBot's picture

Klik of the Month Klub #67

Sat, Jan 19 2013 05:00 PM
01/19/2013 - 16:00
01/19/2013 - 18:00
Etc/GMT-8

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!


Games made for Klik of the Month Klub #67

TAKE THIS - editor + source code

So do you guys like source code?

Anyway I finally finished a Ludum Dare game I started like years ago

http://zarat.us/tra/online-games/take-this.html

Here is the source code released under uhhh let's say Creative Commons Attribution Non-Commercial don't give it to chinese iphone app companies

http://dl.dropbox.com/u/3923260/takethis.zip - it uses flashdevelop and flixel (flixel included)

The game has a secret FEATURE: Press "E" to enter the map editor. Keys 0-9+A select a tile, click to place it. D will log the array of the level on to the console log (or the flashdevelop log if you're running it under that.)

Pressing E while in a level will start the editor with that level loaded.

oh if you guys make any good levels I'll add them to the game or something I dunno

blehhhhhhhh

Too Many Bombs

OMGBombs.jpg
Game File: 

Hello Everyone,

This is my first game, which is not saying much, as this is pretty much the tutorial with a quirk; Bombs grow exponentially. This was somewhat of an accident, but at the same time the challenge of getting any decent score turned out to be entertaining in itself.

Hope to do more in the future,

Chun
A Member of SJSU Game Development Club

Event Created For: 
Made For: 
An event
SpindleyQ's picture

Klik of the Month Klub #21

Sat, Mar 21 2009 04:00 PM
03/21/2009 - 16:00
03/21/2009 - 18:00
Etc/GMT-7

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!

For more information, check out the KotM N00B FAQ.

Sign up below to get reminded by email the day before the klikkening begins!


Games made for Klik of the Month Klub #21

zum's picture

Klik of the Month #36 Invite!

(Source available below.)

Event Created For: 
Made For: 
An event
AttachmentSize
BouncyTrainDemoSource.zip2.44 MB

JumpFight

screenshot.png
Game File: 

A simple one-button, two-player fighting game, inspired by the multiplayer minigames from the original WarioWare where two players could play simultaneously on the same Gameboy.

JumpFight your opponent into submission! Press "Z" to jump as Player One, "M" to jump as Player Two. Each player has three health, and loses health when hit by the opponent. Attack your opponent by running into them harder than they run into you!

Author: 
Rob Giusti
Made For: 
An event
Draknek's picture

Getout: Forever

screenshot.png
Game File: 

Playable online at: http://www.draknek.org/games/getout/

Event Created For: 
Made For: 
An event

Stretchy

GameMakerStudio_2012-09-16_04-02-56.png
Game File: 

This is my first KOTM entry. Made it in GameMaker Studio, and it's the first time I'm using Game Maker.

I didn't really have an idea when the jam started, so the game's not very impressive. Your goal is to pick up the green things and avoid the red things. You can change your size with the WASD keys and move around with arrow keys. If you want to try again, close the game and run it again.

Also I'm sorry about the music.

Author: 
Pekuja
Event Created For: 
Made For: 
An event

warning old man

thumb4.png
Game File: 

Witam i zapraszam do wspaniałych maszyn konia symulatora. OSTRZEŻENIE starego podejścia MAN. nie akceptuje układ ograniczenia pomarańczy. Komputer demontować z OSTRZEŻENIE i starych atak człowieka. Skrzywić się krzyk od hotelu.

안녕하세요 그리고 아름다운 말 시뮬레이터 기계에 오신 것을 환영합니다. 경고 오래된 접근법 사람. 시스템은 오렌지의 한계를 허용하지 않습니다. 경고 컴퓨터를 분해하고 오래된 사람을 공격한다. 주춤 호텔에서 외침.

Made For: 
An event
SpindleyQ's picture

Attn: Six

Was the anaglyphic banjo successfully delivered to the Fish as we discussed?

Syndicate content