Barring an actual release of Pop'N Music 15 Adventure, I present this clumsy alternative.
(cw: vore kinda)
Somewhat based off of a very popular game from the old V-Cade where you jumped around a randomly-moving snake-like ribbon while trying not to fall off.
Left and Right Arrow Keys to move.
Shift to jump (you'll probably want to hold the key, actually).
Don't fall off the snake.
Don't let the snake eat you (it does this if the head collides with you from the side or from above).
You can adjust the snake's movement to make it faster, slower, or more random. You can also make the snake's tail longer if you want. The game features a random seed, so you can keep playing the same pattern over and over until you better yourself.
Three game modes:
Score Attack just gives you points for however long you stay alive.
Timed Survival is about staying alive for the specified time period. If you're still around when the time is up, you win!
Collect the Food is about eating all the hamburgers. Eat a hamburger, and you win one point. The snake can eat them too, but this won't earn you any points! Once all the burgers are eaten, you move on to the next round which has one more hamburger in it.
Update: Fixed an issue with past/high score not being remembered on custom games. Also provided more sane default values. Redownload if you've already downloaded.
A lot went into this run of the sad d00d and I'd say a good 8 years of work is what is at exhibit here.. You have interactive fiction at.. Well, I don't know about its finest, but it's applicable. You're this d00d, and like he's sad... what do you do? There are at least 5 threads for each choice, and you have the opportunity to add to it...
Sad d00d could end up anywhere, there's so much missing here, so much that should be parsed, and yet it is all in tact and should stay on the side.
Being that the story has been mainly a collaboration of exchanges between me and the older ug, it is my honour to present it on ice, The Sad D00d. Paste discussion below as well, add if you're intrigued, and the visual aid is on the first few pages. Any more and I'd be giving spoilers. -BC_
The decades of suffering are over! Muhammad 5 is finally released worldwide!
Because at least 0.3 people played Muhammad 1-4, the wonderful and epic finale to the Muhammad pentalogy is finally released worldwide!
You wanted it so it is finally released worldwide!
Story:
The Timespacedoor has been opened!
Muhammad III woke up in old Berulohr caves 40 years after his adventure in Muhammad 4 and received the task to find Muhammad I, Muhammad I the King, and Muhammad II in order to defeat the evil Sak, a mysterious new villain who opened the timespacedoor to destroy the past and make him the king of the world.
Wow.
What an awful plan.
Now all the Muhammads are on a magical journey through time and space to defeat Sak and make the world happy again.
-Bigger and better than every other game
-more than 274897432974092749027490724720947920³ Levels
-not as hard as Muhammad 4
-Finally released worldwide!
-Not Professor EagleEye
-Better story than Inception
-Better story than Bionicle
Play it.
http://muhammadmuhammadmuhamuhamuhammad.wikia.com/wiki/MUHAMMAD_5_The_Verwourren_TimeSpaceDoor
Update: this converter is now built into Twine 1.4 (in the "Import Compiled HTML file" menu item), so this page is no longer necessary.
Someone on my Twitter feed reported that they'd lost the source code of a Twine game of theirs, and wanted to know if they could convert the HTML back to a usable format. So, I decided to quickly knock up a utility that could do that. Here it is - it extracts the passages from a HTML twine game and converts them to Twee source code, which Twine can import using the "Import Source Code" menu option. I hope it works for you.
Attachment | Size |
---|---|
Twine_HTML_Twee_Converter.html | 2.96 KB |
Leon's website is http://l.j-factor.com. He is responsible for Webbed Space Arcade (http://l.j-factor.com/gamemaker/), and the Webbed Space Amateur Variety Twitter (http://twitter.com/webbedspace).
You are an arrow, you move like a ball. You are... BALLARROW!!! Ahem.. well, yes, you are rotating, press "SPACE" and the arrow will move in the direction you are facing. Press "R" and will rotate faster.
Collect coins, avoid mines, aim for highscore.
Game completely made this weekend, only sounds used from stock.
use your mouse to burn all the circles in the screen.
All the christmas trees were stolen! You must help Cacodemon as he fights against the forces of evil to recover the trees to the people. CTRL attacks.
The 32-bit version is a bit faulty, but not that much. it's still playable.
PS: Don't waste your time gathering money and upgrading. you earn as much money as you need to upgrade by playing the game normally.
One of my favourite KotM games, put on your make-up in the dark, painstakingly recreated in WarioWare D.I.Y.
If you can't play the game, watch the Vine!
Only available in .mio format, unless you want to track me down in person (probably across continents).