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Steve Reich

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A purely ludic tribute to the composer Steve Reich and his concept of phasing. Survive as long as possible.

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Sanic Ganerations

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Born of the internet's cruel hand. The latest Sanic game consisting of 3 minigames.

Made for the lulz in roughly 12 hours on Sunday because I was feeling a little bit bored and juvenile. It might only be 3 but it was good effort for me.

Requires Flash 8.

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Manoloko's picture

Ballarrow

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You are an arrow, you move like a ball. You are... BALLARROW!!! Ahem.. well, yes, you are rotating, press "SPACE" and the arrow will move in the direction you are facing. Press "R" and will rotate faster.

Collect coins, avoid mines, aim for highscore.

Game completely made this weekend, only sounds used from stock.

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Manoloko
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Best Game Ever 2012

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Man I wish I had time to do sound. I should start with sound. It's the Best Game Ever! Play it now! It's got a pirate, and a kart.

Author: 
Hamumu
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tomsmizzle's picture

Time Demon vs. Indie Coffee

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Get to your date at INDIE COFFEE before TIME DEMON catches you! Avoid SLOW WALKERS as they will spell your DOOM if bumped too often!
Can you get to your date on time, or will LOVE BE OVER FOREVER?!
(It IS possible to get to your date on time)

Author: 
TomSmizzle
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RotoBuggy

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This is a one-button game of avoiding danger in a distant moon base. While its control scheme is familiar - press button to make the spinning craft move forward - the wrinkle is that it keeps spinning even while moving, so you'll be constantly moving in wide arcs. Be careful, and watch out for those cannons!

This is loosely inspired by the Taito arcade game Volfied in scenario.

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sergiocornaga's picture

Weem 2

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The sequel to a one button adventure game prototype I made five years ago.

If you're using a 64-bit operating system, download this version.

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Danni's picture

Droid Didn't Do It!

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As some of you are probably aware, it is now legal to jailbreak your iPhone. This is really good news, because it means that it opens up the market for others who don't want to go through Apple's inane App Store approval process. But Apple's response filled me with rage, so I made this game.

Press Shift a bunch to start the game. Hold Shift to accelerate your droid, and then hold Shift after that to decelerate, then hold Shift to accelerate again, and etc. Your droid will turn clockwise when you are not holding Shift. The objective is to ram into Steve Jobs without hitting the walls or any App Store restrictions.

Soundtrack from mock2.wad.

Oh, this is also my second trainwreck made in Linux, this time using MMF2, so Windows and Linux users alike can enjoy (without having to change process affinity)!

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