You are a clown testing your virility. You are attempting the most dangerous show of all. The infamous knife and fireball swallowing ceremony. The trick is, you can only eat fireballs while on the ground and only eat knives while in the air. If you fail to do so, you'll mess up and kill yourself.
A game made for Damian Sommer.
Credit: Music and Sound by Thomas Burton
You are an old man hired by the baby boomers sent to crush the hopes and dreams of children so there won't be ANOTHER generation better then them.
**INSTRUCTIONS** You are the old man. Press A to move to left lane and D to move to the right. You must prevent the kids from getting the things they like and letting them get things they hate. If either one gets a george head the game ends..Each kid has the opposite taste in things (aside from one execption)
Made by SpindleyQ
CAN YOU FIND IT?¿
Made for 13 Days of Halloween: Bite Sized Grab Bag on Glorious Trainwrecks on October 30th, 2015
I used Unity's standard asset 2d pack for the most game elements including player-character.
Sound sample taken from https://www.youtube.com/watch?v=Nzl6IX3AR7Y
Music made with Music creator 7 and an Akai midi controller.
I used Gimp for sprites
Audacity was used to fix audio.
Background photo is from here: https://www.flickr.com/photos/michaelpardo/18333179528/in/photolist-8LStp8-9KdH2y-vwHppH-vwihpT-veL1J7-veLvgN-veJ4eG-vzPHYW-8PgrTT-rfkkjm-8FLUbe-ydW1EK-tW3kyd-uzmWS6-veLuYn-veCTZj-vwyjfn-vwcokH-vvEfZQ-s3iGfz
Boardroom photo is from here: https://www.flickr.com/photos/legislaturanqn/18271071463/in/photolist-tQy1Zv-wVyBvx-scypga-sQmCYw-qrAiz1-zAMgF2-zkgmUq-sK8TRZ-mrWXoa-2Dn343-zwSzxL-vKah2L-wpkAsb-whPoZN-wy7dMz-vsdZKD-sKA2PC-sqY7Hw-rJsCNz-qS2DT3-o42Cr6-8LbYir-y3Nz5c-shVh1E-p99w4w-fQx7Jw-wvihus-qvRAjT-98UC-t7X35e-ukQnpF-5H1Lnh-zZpuEj-yipnyM-vKdxVy-wptpbr-o8ywRm-stQMtG-scyrfF-zkrJWm-uqyoux-rcH6z3-zN1kGs-tG2e7p-wCX2XH-wxfzZG-u44EKC-sSZZjv-tfN7qf-tg4ukv
Happy Halloween!
I've been doing the one hour game jam the past few weeks, it's pretty fun! I thought this one turned out pretty well so I thought I'd post it here. Unity is a tough tool to use for such a tight time constraint, I find myself putting a lot of work into figuring out what I can actually get unity to do in that time frame rather than working from any particular idea. Still, sometimes it pushes you to use your tools more creatively than you might otherwise do. The theme this week was "two colors." A benefit of making very abstract games is that you don't have to go much out of your way to make your game fit the theme.
Cernunnos is the conventional name given in Celtic studies to depictions of the horned god of Celtic polytheism. Nothing is known about the god from literary sources, and details about his name, his cult or his significance in Celtic religion are unknown. Speculative interpretations identify him as a god of nature or fertility.
http://en.wikipedia.org/wiki/Cernunnos
Cernuno é o nome convencional dado nos estudos celtas às representações do deus com chifres do politeísmo celta. Nada é conhecido sobre o deus de fontes literárias, e detalhes sobre seu nome, seu culto ou sua significância na religião céltica são desconhecidos. Interpretações especulativas o identificam como um deus da natureza ou fertilidade.
http://pt.wikipedia.org/wiki/Cernuno
Love & Friendship in Space
So, because next Saturday is my wife's birthday, and my parents are in town, and HEY I HAVE A NEW BABY, I participated in this month's Klik of the Month Klub a little early! Inspired by captaincabinets' brave gamebloggin' efforts, I present: FATHERHOOD, EPISODE ONE.
Most of the balancing effort went into making sure it was possible. Not representative of actual fatherhood.
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http://www.boxofmystery.com/games/mi2complete.html
In an alternate reality, LucasArts fires Ron Gilbert after dismal sales of Monkey Island 1. Dejected, Ron gives up game development and takes a low-paying job as an usher at a local theater. His life dismally continues day after day, but as the new millennium approaches, he begins to feel hope once more. 1999 brings The Matrix to theaters. 2000 brings Mission Impossible 2. Inspired to action by these action movies, Ron Gilbert picks up a bootleg copy of Klik and Play, and sets out making the sequel George Lucas never wanted anyone to see.
i mean, i can't see alot stuff being created, just stuff from like years ago, nobody seems to have plans, ehmm... can someone tell me what's going on? :Z