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1hgj - Fruit Soldiers


FRUIT SOLDIERS, a game made for One Hour Game Jam. The theme for this one was 2 Player.* This is also my first 2-player game in Clickteam Fusion, and hey, it works! I made this game for my twin nephews, who are 6-year old boys.

Player 1 (the Blue Knight) uses the ARROW KEYS.
Player 2 (the Red Knight) uses a Gamepad/Joystick/Controller/etc.

The game is simple: press the ENTER key to start, and then collect more fruits than your rival! Play until the timer runs out (the green bar). At the end, the player with the highest score wins!

Now version 1.15, which includes some more interesting game mechanics:
- destructible blocks
- Gemstone powerups that either add to your score when collecting fruit, or increase your ability to destroy blocks
- Implemented fullscreen mode

Artwork for knights and fruits by Clickteam. I did the blocks and the UI. Music by Clickteam. Victory SFX from Centipede (Atari, 1982). Other SFX made by me in bfxr.

*: Except, the theme really wasn't "2 Player." I don't exactly know what the theme was this time around. For some reason I received messages that read, "Something is wrong with our jam scheduler" and so on at the website, so this is probably an old theme. Oh well.

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let-off-studios's picture

1hgj - Cookie Wizard


COOKIE WIZARD, made for the One Hour Game Jam. The theme was MAGIC.

Use the ARROW KEYS to guide the Cookie Wizard's magical energies to the enormous cookie on the other side of the dungeon. The faster you do it, the more points you will earn! Adding SUGAR or BUTTER to your cookie will make it even tastier (and you'll earn more points).

Playable in nearly any browser. Enjoy!

Event coding and some graphics by me. Background graphics, background music, and wizard sprite by Clickteam. Victory sound from Centipede (Atari, 1982).

PS: Sorry this does not include Spindley Q. Wizard. I've been sick.

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let-off-studios's picture

1hgj - Decisions


DECISIONS, originally made for the One Hour Game Jam. The theme was Second Chance.

Imagine if you were just released from prison. What would you do next? Click your left mouse button on the choice you select.

PLEASE NOTE: there have been reports that this doesn't work as intended with the Chrome browser. However I've tested it on two different machines using Firefox, and have had no issues. Please switch browsers if at any time it seems like the game "hangs" on a screen with no more choices.

Music is "Tell Tale" by DST, found on the gamesounds.xyz website. Minimal SFX made by me in BFXR. All event coding by me in Clickteam Fusion.

Game is now version 1.1, providing a bit more feedback and some more interesting (forced) choices.


(PS: I made this game one-armed... I had surgery on a shoulder just a few days ago and it's still in a sling. Typing takes a surprisingly long time.)

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let-off-studios's picture

1hgj - Nobody Likes You


NOBODY LIKES YOU, a game originally made for the One Hour Game Jam. The theme was Danger Zone.

You are a clown, trying to make a living. Collect the coins as they appear, but avoid the flags and the atoms they launch at you. To stay safe, you can hide in your Base at the center. Now updated to version 1.1, with an improved interface, background music, and a true Escape from New York vibe. This is one badass clown.


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mbtzl's picture

NOT ACTUALLY A 1HGJ: i dont know how to code and it annoys me

Screen Shot 2018-04-29 at 8.53.18 PM.png

i dont know how to code and it annoys me is a 1hgj game i made because let-off-studios said i should.
Well technically it isnt a 1HGJ but i still made it in an hour


although it looks like these graphics are reused, they aren't. I made all new assets because i didnt think to use the old ones.

arrow keys to move

nothing else to do anything

made in that free shitty construct 3 trial because im BROKE AND CANT CODE

EDIT: thank you all so much for being such supportive individuals. i have no idea what i am doing and all i ever wanted to do was make games. ik my stuff sucks rn but i am so grateful that you all have given me such a nice and positive space to improve and learn. yall are the best and its nice to finally upload after being a lurker for so long.

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let-off-studios's picture

1hgj - Scanner Kitty


SCANNER KITTY, a game made for the One Hour Game Jam. This time, the theme was One Control.

Press the SPACEBAR to mind-blast the mice before they steal all your cheese. It takes mind power to do so, but your energy constantly replenishes.

Only had an hour to do this, but still I'm most pleased with the sprites I came up with in that time.

Built in Clickteam Fusion.
SFX made in BFXR.
Background music by DST/Diseased Superior Technician and downloaded from the gamesounds.xyz website.


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let-off-studios's picture

1hgj - Shmlashing Shplanets


SHMLASHING SHPLANETS, a game made for the One Hour Game Jam. The theme was Combine two incompatible game genres. Well, this is a combination, all right.

The goal is to smash all the planets. When you control one, collide it with a matching colour, and one of them is smashed. If you smash all of them, you earn a score bonus.

ARROW KEYS: Move your ship or an activated planet
Z KEY: Cycle the different colours of projectile. The edge of the screen will show your current colour.
X KEY: Shoot a bullet.

Enjoy! A friend of mine described it as, "You know, it's like that one Star Trek: TNG episode where they were fighting the Borg, and to make it past their shields they had to keep shifting the frequency of the phasers." Never saw much Star Trek, but I know enough about it and this game to pretty much agree with what he said.

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sergiocornaga's picture

Random Access Rememberer


Made for 7 Day Unlucky Jam (Theme: LUCK BASED GAME) & One Hour Game Jam #155 (Theme: Random Access Memory)
To play, press Spacebar (purposeful) or F2 (fun)

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Made For: 
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let-off-studios's picture

1hgj - Falling


FALLING, a game made for the One Hour Game Jam. The theme this time was Fall.

Use your ARROW KEYS or gamepad to move around. Collect the gems and land your skydiver on the target. If you don't land on the target, you explode. If you do land on the target (and this should be abundantly clear, now that I've had a little time to fix a couple things), you double your current score.

Try to beat your high score. ENJOY!

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let-off-studios's picture

1hgj - Turbo Grid


TURBO GRID, a game made in one hour for the One Hour Game Jam. The theme for this one was Walls.

Use the arrow keys to move your space ship. Collect the Green Grids and the Globes to earn points. Avoid the moving WALLS. Things can start moving pretty fast if you have quick fingers. :)

Features sound effects made with BFXR, and background music from the playonloop.com website.

UPDATE: Game is now v1.1 and features a David Lynch-inspired title screen 'cause I wanted to give that a try.


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