2D

rain game

game.PNG

go to the itch.io page for information

this is my first game, its not very good.
my next one will be b ettter i promise

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mno's picture

Secret of the Wumpus

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About

Can you discover the Secret of the Wumpus?

Made for the Wumpus Jam on itch.io.

Instructions

Move around with the WASD or Arrow Keys. When prompted to, you can advance text by pressing spacebar. Secret of the Wumpus takes about 5-10 minutes to play through. It has multiple endings depending on your choices. Every ending will take you to the main menu to let you explore other options.

Downloadable Version

If the browser embed on itch.io doesn't work for you, or you'd rather save it to play later, you can download the desktop version of Secret of the Wumpus. Although it comes in Windows exe format, it should also be fully compatible with Linux and Mac operating systems using WINE!

Credits

Programs used: Clickteam Fusion 2.5, MS Paint, GIMP, Audacity
Fonts: Fixedsys, Rubik
birds, bugs: Clickteam, packaged with TGF1
wind, howling: recorded by me
fire: Cryostasis
cave ambience: LittleRobotSoundFactory on freesound.org. Modified and used under Creative Commons Attribution License 3.0

Made For: 
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let-off-studios's picture

1hgj - Nobody Likes You

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NOBODY LIKES YOU, a game originally made for the One Hour Game Jam. The theme was Danger Zone.

You are a clown, trying to make a living. Collect the coins as they appear, but avoid the flags and the atoms they launch at you. To stay safe, you can hide in your Base at the center. Now updated to version 1.1, with an improved interface, background music, and a true Escape from New York vibe. This is one badass clown.

Enjoy!

Made For: 
An event
let-off-studios's picture

Wakey Wakey Eggs n' Bakey

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WAKEY WAKEY EGGS N' BAKEY, made for the Klik of the Month Klub IRL. Made almost entirely with Clickteam ass(ets).

Wake all the monks, and feed them their breakfast. Try for a high score!

CONTROLS:
Move: ARROW KEYS
Jump and Double-Jump: SHIFT
Launch Projectile: Z

Enjoy!

(sorry this is late)

Made For: 
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let-off-studios's picture

1hgj - Turbo Grid

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TURBO GRID, a game made in one hour for the One Hour Game Jam. The theme for this one was Walls.

Use the arrow keys to move your space ship. Collect the Green Grids and the Globes to earn points. Avoid the moving WALLS. Things can start moving pretty fast if you have quick fingers. :)

Features sound effects made with BFXR, and background music from the playonloop.com website.

UPDATE: Game is now v1.1 and features a David Lynch-inspired title screen 'cause I wanted to give that a try.

ENJOY!

Made For: 
An event
let-off-studios's picture

Personal Space Invaders

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PERSONAL SPACE INVADERS, an advergame for the Glorious Trainwrecks x Babycastles exhibition.

Move left and right with the ARROW KEYS. Shoot dynamite at the enemies with the Z KEY. Win by blowing them all up, and a special message will be revealed (three guesses as to what it is...). Features the gripping "Burundian Adventure" soundtrack.

Hope this is useful for the exhibition. Enjoy!

Made For: 
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let-off-studios's picture

1hgj - Simple Lockpicker

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SIMPLE LOCKPICKER, for the One Hour Game Jam. The theme this time was Theft.

I tried to recreate the lockpicking mechanism from what I remembered of the old-skool NES game AD&D: Hillsfar. Use your mouse to move your lockpick back and forth to touch the tumblers. Raise and lower tension in the lock with the Z and X keys. When all tumblers say OK, you've opened the lock.

I overreached with this one... But it's a good start for something done in an hour.

Made For: 
An event
let-off-studios's picture

1hgj - Diablow

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DIABLOW, the original version made in one hour for One Hour Game Jam. The theme was Brutal Roguelike Adventure.

Use the arrow keys to guide your explorer through the goblin cave. Find the exit (and some sweet, sweet loot) before you starve to death. Each stage is randomly-assorted, but has the same elements (loot, enemies, dungeon walls and obstacles). Food is generated the second time you enter, as well as every time after that, so you don't immediately starve to death.

Background music from the playonloop.com website. Sound FX from BFXR. All other stuff by me in Clickteam Fusion.

UPDATE: You can now play the standalone version, which is in development. Current version number is 1.55, and this version is quite different from the original 1HGJ version, including more features and depth. Here's a link:
http://www.let-off.com/software/1hgj/roguelike/diablow-wip.zip

ENJOY!

Made For: 
An event
let-off-studios's picture

1hgj - Midnight Girl

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MIDNIGHT GIRL, made in just over one hour for One Hour Game Jam. The theme this time round was Dreams. Converted to HTML 5, so it should play in any browser.

It's a basic shooter with a time limit, inspired by the world of the old-skool NES game "Little Nemo the Dream Master." Maybe that's why the main character is riding an alligator. Of course, had I more time, this would be much more expansive. So it goes.

Press SHIFT/JOY BUTTON 1 to shoot bolts, which destroy the Nightmare Beasts (orange guys). Sprinkle Dreamdust on the sleeping kids with CTRL/JOY BUTTON 2. Tag the windows to increase your spawn multiplier to earn more points. If you shoot a window, it will be destroyed.

All artwork and event coding hastily created by me (though I must admit I'm particularly happy with the appearance of the windows). Sounds made in BFXR. Background music from playonloop.com .

ENJOY!

Made For: 
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let-off-studios's picture

1hgj - You're Late, Mate

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YOU'RE LATE, MATE. Created for the 147th One Hour Game Jam. The theme was "Return." Now an HTML 5 build, so it can be played on any computer.

Throw your boomerangs (you have up to 4 at a time) at the overdue library books to collect them and earn points. Boomerangs will return to you no matter where you run. The more books you hit with a single boomerang, the greater your score bonus will be.

Includes the background music from the old 8-bit NES game "Boomerang Kid," from CodeMasters.

ENJOY FAKING BEING AN AUSTRALIAN LIBRARIAN!

NOTE: I fixed the disappearing-boomerangs issue noted in the comments below. Game is now v1.1 .

Made For: 
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