Hi. This is a microgame I made some time in 2011. It is, currently, the only finished microgame I ever made with this software. Nevertheless, I feel like my own personality shines through in this one, meagre though it is.
For various reasons, this is only available in .mio format.
you are a beetle bug. use cursor to puppet beetle bug. walk around and answer questions, or just look. it ends up being like mad libs but don't ruin the surprise for yourself.
I made this 3 years ago but no one played it. Saw this game event and figured maybe I could revive it and graft it onto my newer website to see if I get any responses this time around <(O)v(O)> thank u for .......your attention
Multi player game: First to collect 5 cherries wins!
Controls: Arrow Keys, WASD
Jump on the judges. It's what you do best.
Be some ducks. Find food for your ducklings.
(Mouse to steer, click to move forward)
Made for klik of the month 91
I had to work yesterday, so I did it today instead.
This is a game about missing the point.
'esc' to quit
'r' to restart
'wasd' to move
'space' to jump
I used Oculus Medium to sculpt the corridors and figure.
Meshlab was used to simplify the geometry and turn the vertex colors into a uv map.
The patterns are artifacts from experimentation with that process.
The tambourine is taken from Vet Trip's song "Finland"
I used Audacity to grab that.
The main song is "Many Rivers To Cross" performed by UB40
I also may have used MeshMixer at some point for geometry simplification.
Really I was just trying to figure out a good process for putting these tunnels I make in Medium into Unity.