This is how business works in real life, kids. Sheer force of determination, crushing other people's dreams, and a buggy physics engine. Can you make your way to the top (figuratively as well as literally) and eventually own THE ENTIRE WORLD??? Music is virt's take on CANYON.MID
Completed for a Kickstarter request with the idea "A game where you work your way to the top in a job, Dreams and determination". Thank you for your donation!
Is the regular Klik of the Month Klub at an absurdly inconvenient time? Then try the Ladies' Auxiliary Klik of the Month Ball! (Ladies' Auxiliary Klik of the Month Ball is open to all genders and time zones.) The Ball takes place at 4PM GMT -- check that link to see what time that falls on for you.
The rules are the same: You get two hours to make a game in Klik & Play. If Klik & Play is a hindrance rather than a boon to your creativity, feel free to dump it for the game creation tool of your choice. If you're new to Klik & Play, check out our Learning KNP FAQ.
It's no fun making games by yourself in a vacuum, so make sure to stop by IRC. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks. There's also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings!
After you've made your game, you should upload it here!
For more information, check out the N00B FAQ.
Sign up below if you'd like to be reminded the day before the ball!
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
Satellalune | 01/16/2011 - 02:40 | L | 3 | |
Killer Glasses from outta space | 01/16/2011 - 12:35 | markp0rter | 5 | |
Convenient Inconvenience - Treasure Hunt | 01/16/2011 - 13:01 | Pixel Rebirth | 1 | |
Peach Baseball | 01/16/2011 - 10:56 | YetiSeekingYeti | 2 | |
Astro Runner II: Galactic Olympics | 01/16/2011 - 10:42 | Zecks | 0 |
for my first GT entry, i made a fighting game! it's a simple but intense little game based loosely on the fencing mechanic from nidhogg. try to hit your opponent's edge of the screen before they can hit yours. moving your weapon up and down lets you parry their attacks and pass their guard.
local multiplayer only for the moment. maybe i'll make a single player mode someday?
New version of Grand Theft Shmup! YAY! As this is a rapid prototype, new versions should be very rapidly released.
This game is becoming a really weird shmup. I heard that dashing doesn't give good feedback to the player, so I added a trail, and I then wanted to show enemy bullets bounching off the dashing player, so I made it so that enemy bullets colliding with the trail are replaced with player bullets going the other way. This had the side effect of meaning that whenever the player dashes, he creates a shield from enemy bullets that lasts a second.
I think it's kinda cool, but I'm not sure if I should leave it in. Any feedback from you guys?
Also, I think I should make it move obvious that you can take over the enemy ships by touching them while not dashing and that you can destroy enemy ships by dashing into them, as not many people are going to try to collide with the ships on purpose. Maybe I could add a prober help screen next version? Or a tutorial or something?
Changes to v0.03 are:
Dashing now creates a shield that defects enemy bullets.
Dashing now make a noise.
You now cannot dash the whole time.
Sub Boss appears sooner, and is harder
Credits:
PenguinSeph - Game Design, Programming (I used MMF1, but it's still kinda programming), "Art"
DrPetter of http://www.cyd.liu.se/~tompe573/hp for making sfxr
Everyone who has commented so far!
The controls are:
Arrow Keys - Move
Shift - Dash (while in dot mode) or Shoot (while in Ship mode)
Control - Jump out of ship.
DOWNLOAD IS HERE
I think this is starting to come together. Once the prototype yields a solid, playable mini-game (I'm shooting for one level) I can start production proper. I guess I'll need some decent graphics at that point.
A simple balloon app.
Pop the balloons while trying to get the highest combo.
Spent the entire time seeing whatever I could do with KLIK N PLAY going into it not really knowing how anything works.
See if you can figure out this mess of a thing
This is a four player game. One of the player is the murderer (they must kill half of the citizens), and the rest are cops (they must hunt down the murderer). Press a button to know if you're the murderer! Press another button to kill people!
Mostly made over a coffee high at 2 am. Some things are still a bit choppy (killing people is imprecise as fuck). Also my first game!