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SpindleyQ's picture

MarMOTS update

So now that Game Maker is $40 and Construct 2 will eventually be $65, I've found myself turning back to MarMOTS and wondering what it would take to get it into shape as a game-making tool.

My first focus has been getting my scripting language / editor into shape. I lump the two together because the scripting language, while textual, is never parsed from free text; instead, the user is edits the source tree directly using a friendly structured editor, with lots of autocomplete help, and in which it is literally impossible to forget a semicolon or a closing parenthesis. For power users, it should be as fast or faster to type in programs with this editor than with a text editor, and yet newbies will still be able to discover all of their options in a nicely readable self-describing English syntax.

So over the past couple of weeks I have torn apart my previous attempt at this language and rebuilt it. I've arrived at the point where I can type in any programs I like, and add features to the language without much effort. The UI is still pretty painful to use at this point, but that's mostly because I haven't focussed on improving the interaction at all besides making sure auto-complete is usable.

I was thinking I should maybe do like a screencast or something, but the scripts don't DO anything yet. I'm thinking that the next step will be to start integrating the scripting language with ANSI layouts that I draw in MarMOTS. I'm pretty excited to start hacking on that stuff! You should be too.

spiral's picture

BINKY XXI: BINKY GOES INTO THE HAUNTED CASTLE TO SEARCH FOR THEIR BOYFRIEND RUFF

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===DESCRIPTION===

BINKY XXI is a short walkabout game starring you in the role of Binky, who is looking for their boyfriend Ruff. Can you find Ruff, deep in the clutches of Robolloyd's deadly, disturbing, disgusting, scary, scummy, stagnant, trap-filled, terrifying, triangular, haunted castle? Probably!

Once the game has been launched on your computer device, you can press the spacebar to advance the opening explanation. Afterwards, you can move Binky around the world with the WASD or arrow keys. Press spacebar again at any point to try to interact with an object you are standing above- such as an open door, a locked door, a secret door, etc. Who knows what you'll find? I do.

===THEBINKYZONE EXCLUSIVE INTERVIEW WITH THE DEVELOPERS===

Interviewer: Finally, tomorrow is the release of "BINKY XXI", can you tell us at TheBinkyZone about it?
Developer 1: So... We got our Halloween holiday break early, and all of us decided to have a party at the local haunt.
Developer 2: Literally! A real haunted mansion. I saw a ghost!!
Developer 3: No you didn't, it was just a sheet on a broom!

Interviewer: What was your experience like at the mansion?
Developer 1: Yes well. The fruit juice we had catered was pretty strong, it affected our faculties pretty bad.
Developer 2: Don't even get me started on the catering... We had to carry it to the mansion ourselves!
Developer 3: We had such a wild time, when we got back to the office that afternoon, we realized developer 4 was missing!

Interviewer: What happened next, and how is developer 4 doing today?
Developer 1: It was such a scary experience, we figured it'd be great material for the next Binky game.
Developer 2: And they say that to this day, what's left of him still haunts that mansion... That was a week ago.
Developer 3: We actually just forgot the directions to the mansion, so nobody's been back to check on him.

Interviewer: That's IT. The standards of your company make me sick. I refuse to continue to support such a dangerous workplace!
Interviewer: (stands up, knocking their chair over, and leaves the room)
Developers: ...
Developer 2: Hey, they left their box of donuts behind, I call dibs!!

===CONTENTS===

This careware redistribution of BINKY XXI, exclusively available from TheBinkyZone, contains the following:

- BINKY XXI exe
- sound effects folder
- unofficial walkthrough (in a secondary zip file to avoid spoilers)
- README txt
- a mystery?

===NOTE FOR LINUX USERS===

BINKY XXI has been playtested thoroughly (for a few minutes) using WINE on Linux, and it functioned perfectly.
So, you should be able to enjoy BINKY XXI too!
If you have any issues, feel free to complain and we at TheBinkyZone might be able to fix it!

===CREDITS===

Graphics:
Binky, Ruff, RoboLloyd, Fairy Queen, and Ghost characters / graphics - Mariken G.
most interior castle graphics - A Knight's Castle graphic pack, by Koobare
all other graphics - Clickteam

Music:
m_menu - Clickteam
m_castle - Atlantis Lost by Between Interval
m_ending - light rearrangement I did of a midi from a Doom mod. lost source, sorry

Sound Effects:
elevator - Portal 2
binky 1 through 9 - my own voice
locked, metal, open, stairs, blocked - 3D Movie Maker samples
ghost, spikes, pit, portal - unknown origins, sorry!
all other sfx - Clickteam

Event Created For: 
Made For: 
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gisbrecht's picture

Mariken Muis - Quinto Camino

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Small Selection of Tracks Originally Intended for Domino Club VI

1: Data Chant (Remix of Databending by QUEENJAZZ)
2: Fortrans
3: Corridor (Remix of Incense Fills The Air by spdrcstl x queenjazz)

https://queenjazz.bandcamp.com/album/queenjazz-cannot-be-stopped
https://freyacampbell.bandcamp.com/album/traumakt-4-sexe-soundtrack-rip-da-k1lla-hq-2023
Thanks for listening.

Author: 
Mariken Muis.
Event Created For: 
Made For: 
An event

Falling Stuff

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Use the arrows or A and D to avoid stuff!

This game, as well as Questions, was mostly for warmup.

Made For: 
An event
Redbone's picture

Bonkers Space Patrol

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Video game. Make for jam! Stop things from reach side other.

Event Created For: 
Made For: 
An event
kirkjerk's picture

crossbar

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a failed attempt to capture some of the glory of Crossroads.

Promising in some ways though, I might do more with this.

arrows move space shoots once you've killed everything you're done.

Made For: 
An event
RehaSoft's picture

Frankie's Quest

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Finally got my old games off my ancient laptop, time to upload them (!!)

You use the up and down keys to move and shift to jump.

Took me 15-20 minutes to make.

Author: 
Reha Soft
Made For: 
An event
galman33's picture

Apollo 11 - The Remake

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Join the Apollo 11 in their journey to the moon.

Made for the “Dark Side of the Jam – A NASA Hosted Game Jam”.

Made by Gal Pasternak(@galman33) and Raz freedman(@Yinara100).

Event Created For: 
Made For: 
An event
adriendittrick's picture

Nintendo Nightmare

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Author: 
Adrien Dittrick (supmaster004)

(game thumbnail by PrancingCheese7)

Content warning: this game contains many slurs, and disrespectful stereotypes.

A magnificent adventure in which Dario fights the evils of Jill gates accompanied by all his friends!
Was created a decade ago, reuploaded on Glorious Trainwrecks for posterity.

The story begins with an unexplained Alien Invasion, with Princess Peach being (of course) kidnapped. After escaping the initial onslaught, Mario discovers that it was not Bowser behind the attack, but Microsoft. Mario is then told that, to put a stop to Microsoft's schemes, he needs to obtain documents containing data on classic Nintendo games.

This game is hard, don't hesitate to use F5/F6 to save/load your game state!



Made For: 
testing
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