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everythingstaken's picture

gohantop ofthemountainthat livesfor noone

black gohan.png
Author: 
Akira Toriyama


and we lived to see another day

Kind of a response to some of the comments in Pineapple.
Edit Sunday, August 9th: I changed the end of the wall swimming area and added a few more save points.

Event Created For: 
Made For: 
An event
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Smedis2's picture

Ideas sapping, will to live draining

Haven't made a game in a while and im out of ideas. HALP.

Swarm Rescue

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Game File: 

You are red! Rescue your yellow friends from the dark blue swarms to recieve a power-up!
Compete with your friends IRL for highest score.

Music by robinDB

Made For: 
An event
TheCube's picture

Electric Two

electrictwo.PNG
Game File: 

This is a tribute to my favorite band of all time. There were going to be more games, but then there weren't.

Made For: 
Klik of the Month Klub #33 (Mar 2010)
Strong's picture

Super Make A Baby

super.png

Make a baby! Follow all the steps! DON'T DO IT WRONG.

Made For: 
An event
Protohm Johnny's picture

The Autumn Unity Chain-Game

Fri, Sep 01 2017 01:42 PM
09/01/2017 - 13:42
12/15/2017 - 13:42
Etc/GMT-7


(Image background above from http://www.guoguiyan.com/autumn-wallpapers/68736309.html)

Howdy! Times are a changing and soon Autumn will be here. What better way to celebrate than to get some people together and make a big ol' chain game?

This jam thing is for Unity3D users, and if you're not used to Unity feel free to use pre-made assets and tools as necessary.

To do this jam, create a scene in Unity3D, package it as an Asset Pack, then upload it for use in the chain-game!

RULES:
- Uploaded file needs to be an asset package file exported from Unity3D, including your scene as well as all of the assets being used in the game (so that way the scene will actually load properly with all of the parts it needs).
- The scene must have Autumn as a theme, you can try Holidays like Halloween or Thanksgiving out, or just make a world entirely out of dead leaves, but it MUST have Autumn as it's central theme.
- Your scene can have any form of player control/mechanic as you please, but it does have to have some form of conclusion so the main compilation game can progress to the next creator's scene. If you make a scene that can be considered virtually endless (no goal/free roam), just add a way for the level to end (like placing a door sprite down somewhere or adding a clickable button). Don't worry about actually managing these scene transitions, I'll take care of that for you if you tell me at what point the scene should change in your level.

If you're new to unity or want some free stuff to help you out, you can find resources down below:

RESOURCES [CURRENTLY WIP, COLLECTING MORE ASSETS]:
(Various links given by GT members, thanks folks!)

HOW TO EXPORT YOUR ASSETS AS AN ASSET PACKAGE:
https://docs.unity3d.com/Manual/HOWTO-exportpackage.html

General:
https://www.assetstore.unity3d.com/en/

Scripting (Thanks for these links BlueBerry Soft!):
http://www.gamemaking.tools/wiki/index.php?title=Guide:Unity
http://www.gamemaking.tools/wiki/index.php?title=Unity

FPS Player Controllers:
https://protohmgames.itch.io/unity-trainwreck-player
http://torahhorse.com/first-person-drifter-controller-for-unity3d

Visual Assets:
https://community.renderman.pixar.com/article/114/library-pixar-one-twenty-eight.html
https://www.dropbox.com/s/qlifa35xlwejsto/mno%27s%20texture%20pack%20%231.zip?dl=0 (From Nikki, thanks!)


Games made for The Autumn Unity Chain-Game

jrpgcombatsystems's picture

Beat Tape (2019)

Screen Shot 2019-03-21 at 10.15.54 PM.png

Hey, I made 20 combat systems for you
produced by BEN (2), BLA, DEN, FF1, J J, 000, and 888

The project files are included, so you can edit these if you'd like. If you do so, read the README.txt.

Author: 
JRPG Combat Systems
Event Created For: 
Made For: 
An event
RedR's picture

custom font for Twine from FontStruct

I understand about the using of custom fonts, as explained in http://www.glorioustrainwrecks.com/node/5416
I'd like to do this, but can't figure out how to do it with a font from fontstruct.com.
If it isn't possible, any suggestions on how to get Twine to use the font from an included folder?
Or would making an exe. be the neatest way to do this?
Confuzzled,
RedR

Smedis2's picture

THE ULTIMATE BATTLE

Screenie again.PNG

I made this for KOTMK #55.
This is my first game for the Klub.

Event Created For: 
Made For: 
An event
Healy's picture

You're Older Than You've Ever Been: Apollo 18 + 20: An IF tribute to They Might Be Giants

Here's an interesting thing. Some guys got together and made an IF game for every track on They Might Be Giants' Apollo 18 album, including all the Fingertips tracks. That's 38 games in all. Some of these games are more thematically linked to the songs than others, but all of them are at least worth a playthrough. My personal favorites include The Statue Got Me High by Ryan Veeder, My Evil Twin by Carl Muckenhoupt, If I Wasn't Shy by Joey Jones, and I'm Having a Heart Attack by Andrew Schultz.

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