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vampirkat's picture

still slogging thru the muck

Alas, I'm still couch surfing and job hunting and hating being homeless. I wish I had a car but I don't have a license and this story of woe wouldn't exist.

Around the end of June I managed to get a callback for a job and I took it. It was a sales position for a security company. I went door to door, saying the same spiel over and over and no one wanted to buy. After a month of no sales (and lots of wasted time), I quit. Maybe no one wanted to buy from a woman, or people really don't like getting bothered by a door to door salesperson.

Fuck that shit. I hate working for da man anyway. I got all my gaming tools now and lots of time on my hands and a new place to crash. I've been scouring the job papers but there has been no jobs available in this town. Apparently it's a cosmic joke that I came here, away from the land of opportunity. While in San Francisco, I managed to find housing and a job within 2 weeks and I should have stayed. I got involved with a shady company and had a fall out with the people so now I'm stranded in this podunk place. I would like to get back to California or back home to St. Louis as soon as possible.

Grow!

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Game File: 

Guide the plant to the sun. Shit's relaxing.

Mouse to steer.

Author: 
Nick Scalzi
Made For: 
An event
Techokami's picture

Rogueminer

rogueminer.png
Game File: 

You are a rogue mining robot, who decided to mine in a place deemed unsafe for robotkind. Can you clear away all the blocks before everything crushes down on you?

Event Created For: 
Made For: 
An event
markp0rter's picture

Sonic Boom

sonicboom.jpg
Game File: 

sonicboom by markp0rter for http://www.glorioustrainwrecks.com

help save halloween and kill dracula in this action packed action pack featuring sonic the hedgehog. forget sonic 4 - play sonicboom!

http://markp0rter.deviantart.com/

Made For: 
An event
Pizza Time's picture

Pong

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Game File: 

It's Pong, Jim, but not as we know it.

Without warning every couple of seconds you gain control of a random paddle. This makes scoring a challenge.

First to nine points wins but only I lose I can do much better than this like what the fuck man?

Event Created For: 
Made For: 
An event
hugs's picture

Adventure Series: Don't Be Afraid to Experiment

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sorry about this

Made For: 
An event

La Tradicional

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A "traditional" 5x5 level made with no Direct Mode, no internal scripting, and no custom assets, for the authentic 2011 taste. Made for the VVVVVV 10th anniversary event, although you probably already knew that.

Author: 
weee50
Made For: 
An event
everythingstaken's picture

uuuuuuuuuUUUUUUUUUUUUAHAHHHHHHHHH: Good v Bad and questions I have

Great Opinion and Speculation also Introspection, no Questions are Answered, only Asked:

So, I have been making, like, 3-4 games for the past few months and haven't really released anything because I'm not using the "gusto" that is required to be a glorioustrainwrecker. But, is gusto related to speed? I think it is. Speed shows confidence. It seems ironic or coincidental (lol) that I am nervous about making a trainwreck. Is this going to be a so good it's bad trainwreck or a so bad it's good one or is it going to be a it's a bad BAD trainwreck. What is good and bad?

"It's all in the eye of the beholder", lol, what a cliche, but (let's get back to the point) we all know what is culturally "good" and culturally "bad". Because I am making games on this site, you the reader is probably making games on this site, we are aware, yes, this is where bad/good things should be, this is the house in which trainwrecks sleep, this is the context of the things we are making and the house gives us that context. This context is what separates "genuine failure" from what happens here. Does this box limit us? It is freeing and limiting at the same time. One side says everything bad that you do will be in the context of "it's supposed to be bad", so nothing is bad. On another side if you do something good will it be good? Depends on the context, what is good? Will genuine good weaken intended bad? Will unintended bad weaken intended bad? What is good on www.theglorioustrainwrecks.com and what is good outside of www.theglorioustrainwrecks.com? Are they the same good? Is good outside of www.theglorioustrainwrecks.com good on www.theglorioustrainwrecks.com?

It seems "good" on www.theglorioustrainwrecks.com is usually "bad". "Bad" comes in several different forms. One form is a self aware "stupid" (when the game is disguised as if the person making the game is not aware of the cultural mainstream of what "good" games are) I.E. games in the Mr. Cat series. Another form is a clear parody of a mainstream trope I.E. games by sylvie and jams like the Flappy Bird Jam. The third kind is an "I don't care attitude" I.E. Klik of the Month Klub games. These different perspectives for the makers of "good" on www.theglorioustrainwrecks.com can and usually are mixed at different levels to create interest.

Do "bad" games have to be jokes to be good. Are "bad" games with "intended badness" automatically jokes. Should everything that is "bad" be laughed at? Are there "serious" and "bad" games on this site or elsewhere? Why don't my hotlinks to www.theglorioustrainwrecks.com work?

2012 in 1 Pirate Kart poster

Hey all, does anyone remember who made the poster for the Pirate Kart kickstarter? I have one, but hoping whoever created it still has the PSD or whatever files so I can make a new, less worn print of it! I asked Spindley who thought it was ExciteMike, but they don't remember a poster at all. Here is the kickstarter page for those who don't remember:

https://www.kickstarter.com/projects/glorioustrainwrecks/glorious-developers-konference-2012-in-1-pirate-ka/description

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