Who knew skeletons were so easily scared?
Recommended background music for extra spookiness: http://www.youtuberepeater.com/watch?v=x-agNTzk0a0
(I apologize for the dull level design. didn't have enough time and thinking up fun and interesting puzzles under pressure is harddd...)
1 Player Pong, bounce the ball off the wall, and bounce it back with the bat!
Ball gets progressively faster, so try to keep up, or hold Space to slow it down.
However, you're on a time limit, so only slow it down when you need to!
A faster ball means a higher score, but more risk!
Just my minor contribution, hope you enjoy it for what it is.
Good luck to everyone else!
(Oh, and check me out on Twitter, @ValeourM!)
I made this short game because I mostly wanted to just mess around with some sprites I made a long time ago, and a world & characters I made a long time ago, just to prove I could. Might use these sprites somewhere else too cause I like them
Oh, and some music I made a long time ago, too. Basically I just wanted to throw some homeless stuff together and see what the outcome was.
Z: jump
C: action (go to area on map)
Arrow keys: move
M: mute
There's 7 tokens dotted around this (small) world, see if you can nab them
Enjoy a taxi ride!
Dear dears,
A much-needed change of pace and atmosphere here on my end, I have just published an animated video, all animations made in Klik N Play, for my lo-fi casio punk song. It is nonsense but funny at times I think. Enjoy! And if you like my music I have 54 albums available for download / purchase, links are in the video description.
By far the most expensive Glorious Trainwreck ever produced, WATERMELONS: A PEOPLE'S HISTORY: PART I chronicles the meteoric rise to prominence of the humble watermelon as a source of entertainment, opening with its glamorous beginnings as an essential comedy prop. Experience the thrilling techniques employed by the greatest entertainers in the world firsthand in WATERMELONS: A PEOPLE'S HISTORY: PART I!
Hi folks,
I made a halloween mini-survival horror, containing brutal mutilation and some black humor. Hope you enjoy it!
Special thanks goes out to Rylie James Athomas for betatesting and reporting myriads of bugs. If you find any still, give me a ring!
Bless y'all
Jan Strach
edit: walking up with wood, bethbeast in kitchen, lives in dining room fixed - new version is up.
Attachment | Size |
---|---|
gumbo record player.gif | 95.89 KB |
gumbo2.PNG | 16.37 KB |
gumbo5.PNG | 21.99 KB |
Gradi-ASS ver. 1.0 - by Ray Ayanami
The Gradian starship Vic Viper has been sentenced to death by Miclus attack for not being three-dimensional. As the Vic Viper, you must survive the onslaught of Micluses.
Gameplay:
Shoot Micluses until you hit the target score of 100,000,000. Running into a Miclus will take off a life. The game ends when you earn 100,000,000 points or lose all three lives.
Controls:
Arrow keys = Move around
Z = Fire
Legal stuff:
The Vic Viper and Gradius are (C)1985-2010 by Konami Corporation.
The Micluses is (C)heckifiknow-2010 by Seibu-Kaihatsu Inc.
This game is not licensed by, endorsed by, or otherwise affiliated with Konami Corporation or Seibu-Kaihatsu Inc.
I edited the demo to make it into a full version, so making the release of the full version of my novel.
This game contains 2 more macros used than in the demo version.
I know this game is 70% short, i couldn't do it longer. Here's the node map: https://www.dropbox.com/s/c3ruyudk3ok93yu/CK-TWOTTnodemap.png
The story goes: Keen gets his brother Jeem while the really evil characters named the Tongies goes to brainwash Jeem into a monster.
You are red! Rescue your yellow friends from the dark blue swarms to recieve a power-up!
Compete with your friends IRL for highest score.
Music by robinDB