Your name is Seaborg and you have inherited a manor. However, you become trapped in the manor. Can you escape?
The music is "Ricardo Villalobos - Frank Mueller Melodram"
Sometimes bitsy games can be kind of frustrating so here's a short guide:
-Go straight left from the starting point in the manor
-Go in the kitchen and go down to the wine cellar to get the Eyeball of Communion
-Go back up through the kitchen to the King's Suite. Talk to the king and get his letter
-Go back to the gate and up the stairs on the right to get to the pool
-Go in the architect's bag and use the glasses to solve the maze and get the code
-Go up the west stairs to the archive room, get the directions using the code
-Go all the way to the right, past the courtyard
-Go to the cemetery to the right and inspect the large grave. Follow the instructions on it to get 1 ending, disregard them to get the other
-Go in the tower, up the stairs, and fall into the dungeon
-Follow the directions from the archive. In the last room, a shadow is there. He tell you the final direction. Go out of the dungeon
-Talk to the queen. Then, take her letter and fall off the tower to the left
-Retrace your steps and talk to the king again. He gives you the key to the manor. Inspect the lock to the left of the main gate to escape the manor
-Go to the bank in the bottom right of town. Based on your decision regarding the grave, talking to the teller will result in 1 of 2 different endings.
here is a game about trains
inspired by these other train games
games in this train simulation meme
also sorta inspired by airplane mode
this is a game you are supposed to enact for others. like, i would show this to people and play the instruments and tell a story, i mean, you can do whatever you want with this i'm not going to stop you or i could stop you i could swat you but, that's not my style, my style is different than that style okay okay, thank you for playing the game or at least reading this okay thanks sincerely, the train
Thanks for supporting me for 8+ years Glorious Trainwrecks!!
Ruff the dog, boyfriend to the famous Binky of the Binky series, gets to star in his own digital game, for the first* time! In it, you will guide him and his new friend Ravi the rat to save Pluto from failed comedian Dracula! Can you make it through 12 levels of easy to moderately complicated puzzles?
Meanwhile, in real life, watch Ruff the dog and Ravi the rat star in their own cinematic series of cutscenes! In them, you will watch Ruff and Ravi try to unravel the mysteries of Pluto, the rat planet, to defeat Dracula! Can they learn the mysteries of the Cookie of Power, before it's too late?
Only you could possibly figure out these puzzles and plot resolutions, by playing Ruff & Ravi Defeat the Plutonian Vampires...
* it might not be the first time I'm not sure actually.
The game automatically saves any changes to your settings, but level/cutscene progress is not saved. However, every level and cutscene is available from the start, from the "Scene Select" option available from the main menu. Have fun!
A couple known issues are detailed here:
If you are using 64-bit Linux, and the game starts without any sound, you might be missing 32-bit libraries for your default sound device. As a common example, if your setup is PulseAudio on 64-bit Debian/Ubuntu, you can install 32-bit libraries using the apt-get utility: apt-get install libpulse0:i386
During playtesting, cutscenes have been occasionally found unresponsive. If this happens, you'll have to close the application and re-open it. However, you can go straight back to the cutscene using the "Scene Select" page.
This has been sitting around unfinished for like 2 years. It's another one of those "standard sokoban... with a twist!" games.
Not very many levels.
game is within 'game' folder
start from folder '1 (start here)' and see if you can make it to the end
i don't recommend looking at credits until you're done, it's not explicitly spoilery, it will just ruin any surprises
of course the hints.txt is there in case you need it
i'm not great with puzzles so idk how easy or obtuse this will be
thanks to drambique for asking if i was participating this year lol
wasn't planning to because teaching sucks all of my creative energy up!! i love teaching but omg it's so much work lol
danni's game for me is so good it helped me realize i don't want to do anything outside of my abilities i just want to do something different in form
also of course thanks mno for the awesome list i love making happy stuff!!!
enjoy? lol
Chistmas Leftovers + Gravity Curtain
Okay I had two ideas for Chistmas sekret santa before settling on Comedy of the Chimera and I thought I might as well share them...!
First idea was a game with games within... two puzzlescript games were made. The game masters wanted to challenge to Chimera.
Challenge 1: Match 3 blocks of each color. Push red blocks and pull blue blocks.
Challenge 2: Reworking of scrapped SokoBoby idea: You and the rocks move at the same time. Get all rocks in the hole and dont get squished by the rocks!
Standard Puzzlescript Controls: arrow keys,x to action, z to undo, r to restart.
Second idea: Gravity Curtain basically had the story of the Comedy but the Chimera has the power to manipulate gravity. Watch out for spikes. It was a pain to individually place every save point and spike.
Controls: WASD, arrow keys to move. R to restart from save point. U and I to activate the gravity curtain!
Credits:
Sound clips from "The Phantom Planet" (1961), Link: The Faces of Evil (1993) and Zelda: The Wand of Gamelon (1993).
Background image is Whistlejacket by George Stubbs
This game is a little buggy and broken but for once I'm actually pleased with the experience as a whole. Just a dumb comedy game about a lady assassin poisoning some soup.
Fluffy Tile World is a simple tile puzzle game. You have to step on each tile and make it to the end tile, but you can only step on each tile once! Amazing. There are also fluffy sheeps you can talk to.
This was made for the Ludum Dare 42 Jam. Here is the LD page: https://ldjam.com/events/ludum-dare/42/fluffy-tile-world
Barista Statement by nilson carroll
- take everyone's orders on the river lethe
- don't mess up. you literally have one chance
- take orders from dynamic npcs (just like irl)
- - -
maybe like a ten (10) minute barista puzzle (?)
made for coffee jam over on itch. original idea
based on something i said in class and everyone
laughed (?)
.
.
.
"play by your own runes" - nilson
A horrible text-based puzzle game I made back in 2010, a hybrid between minesweeper and Hunt The Wumpus.
Sorry it's all written in Portuguese, but the game should be self-explanatory (but it's not) and even if you don't understand Portuguese this will probably just make it more cryptic than it already is.